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Pluviosa Mods ([personal profile] pluviosamods) wrote in [community profile] pluviooc2024-03-18 02:45 pm
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TEST DRIVE 02

TEST DRIVE

Hello, and welcome to the second Pluviosa Test Drive!

This Test Drive corresponds to Days 4-12 in the ship calendar, and will run until around the game's next major event. You can get a better idea what's going on in the most recent Game Update which covers Days 5-8. Currently, character IC housing is not in operation yet; it is expected to open on Day 9 (part of the way through the Test Drive period). Otherwise, the ship is largely in the state described on the Setting page and in other game information.

Test Drive threads involving characters who are accepted are considered canon to the events of the game unless otherwise agreed by players/mods. Pluviosa does not do welcome mingle logs nor does it have any kind of in-character welcome information, making your test drive threads your character's arrival to the game setting. That said, mod-run interactions such as formal exploration and/or interactions with the Ship as an NPC are not available on the Test Drive.

It is advised that potential players familiarize themselves with the Premise page, the Rules/Session Zero page, and at least the first few paragraphs of the Setting page. As Pluviosa is a horror game, we especially encourage players to be aware of the content warnings that will be major themes of the game. If you have any further questions, you can ask them on the QUESTIONS header in the comments!

If you're test driving a character, you're welcome to join the game Discord and hang out and meet your fellow players!

ARRIVAL - LIKE THE RAIN


You wake up. You remember waking up, right? In another place, another time...

There's blood running down your fingers. Outside, the rain isn't pounding, yet, just a gentle patter...

Or is it?


As characters gain fuller awareness of their surroundings, they will realize that there is, in fact, no blood on their hands (save any that might have already been there). It feels as though they lost focus for a moment and hallucinated, but the hallucination ended with them somewhere else entirely.

There is not actually the sound of rain. If characters are near enough to a window, balcony, or even a hole in the ceiling, they will find that it is cloudless, beaming sunlight outside. The emptiness in the distance rolls on and on, completely absent any signs of life.

That being, of course, because the signs of life are all in here. Characters might wake up on any of the decks on the upper side of the ship - anywhere that isn't the cafeteria or lounge where previous arrivals spend most of their time is free game. This also means, of course, that they have the jungle of plants to contend with...

LIGHTS ON, SHOW START


Most areas in the ship are dark when characters arrive. That doesn't mean that they stay dark. Occasionally, lights overhead flicker on and off for a few minutes at a time.

The problem with this isn't the lights themselves (cool white and kind of industrial). It's the reaction that the addition of the extra light causes the plants in the dark areas of the ship that's cause for alarm. To describe the growth as explosive isn't an understatement - vines, saplings, and even thicker branches surge with growth, pushing outwards towards the distant sunlight and upwards towards the flickering bulbs.

The growth is sudden enough to take all but the most aware characters by surprise, and if they're in the wrong corner of the room, it's very easy to get tangled up, wedged in by a tree trunk, or otherwise trapped against some corner or wall. If you're lucky and skilled, you might be able to cut yourself out from there (or break down the wall you're shoved up against), but otherwise, there's only one solution left.

Yell like your life depends on it, and hope somebody out there can hear you. And that whoever hears is someone who is inclined to help, rather than leaving you there. Or worse.

Oh, and the lights flicker back off after a few minutes, of course. Hopefully you're not waiting for rescue in the dark (with the smell of mold and the general faint dampness of the forest) for too long.

TILT-A-WORLD


Occasionally, the whole ship tilts.

This is not simply the side to side motion of a ship on the water (or the equivalent motion brought on by the way this particular ship moves); it's an extremely forward or backward tilt that sends things sliding across the floor if they aren't secured by roots or something else. Unlike storm-tossed ships, the tilt is somewhat prolonged - rather than everything sliding back and forth a couple times a minute, the tilt lasts for five, ten, maybe as much as twenty minutes.

Although it's not enough to knock a well-balanced character off their feet, it's quite likely that new arrivals will not be particularly on-balance. And attempting to traverse the ship with the tilt is a tall order... especially when the ship's angle does unexpectedly change... to the exact opposite direction. All that goes up the mountain must go back down, and a glance out the windows reveals that that's exactly what's going on, as the ship progresses across a mountainous landscape without real regard for the concept of mountain passes.

And for characters who have managed to make their way to the "civilized" parts of the ship, namely the cafeteria and the lounge above it... None of the furniture in these areas is secured. The cafeteria carts under the direct control of the Ship don't seem as inclined to go anywhere, but the tables and chairs in the cafeteria and the couches and armchairs upstairs... Well, it's a good thing both spaces are surrounded by railings. Large chunks of tree trunk also still littler the lounge, sliding back and forth and occasionally rolling with great force across the floor.

Better hold on tight.

SOMETHING WHISTLING


While wandering around the ship's interior, characters might occasionally hear a person whistling.

The sound always seems to be coming from just around the corner, but it sounds alive in a way that other sounds don't. Maybe more alive, even, than the rustle of leaves, the occasional drip of water, and the sounds of things sliding back and forth across the grimy, leaf-covered floors. The whistler, whoever they are, doesn't actively respond if called out to - but the whistling does pause, as though indicating that the call was heard, before starting up again.

If characters choose to follow the whistling, they're inevitably led to the same place - somewhere overlooking the great gap down the middle of the ship, whether an internal suite's balcony, one of the bridges crossing between the two halves, or one of the hallways that runs alongside it. Once they're there, there's no whistler in sight; however, characters will be filled with the overwhelming urge to look over the edge of the railing and down into the lower parts of the ship.

Exactly what they experience after looking down varies. Some will hallucinate that they've fallen over the side, feeling their balance go haywire and seeing the floor rushing up to them right up until the moment of "impact," at which everything returns to normal. Some will feel a stranger's hands on their shoulders, threatening to push them over with a great shove that goes through them with incorporeal fingers. Some will just hear unidentifiable laughter right up close to their ears, and experience the distinct sensation that there's someone laughing at them, in a haha-made-you-look kind of way.

But whatever happens, when they look up, there's no one there - or at least not anyone that physically close to them. The one good thing about being drawn to the middle section of the ship by whatever prankster this is is that it makes it a lot easier to run into people if you're all drawn to the same, highly visible place.

And at least the other person is flesh and blood, right? Probably.
fauxcalors: (Default)

[personal profile] fauxcalors 2024-05-20 05:59 am (UTC)(link)
Furina thinks: he's treating me like I'm a child!

There isn't anger in the thought; just bewilderment. She can't say it's a mistake that she's ever been confronted with before...everyone knows what she looks like. And she doesn't dress or sound or act like a child at all!

The second blow to her psyche is something even more bewildering, in a certain sense: the Lady Furina settles comfortably in her ears, but him following it with the rest of her surname turns gravity on its head. People just...don't do that! Furina de Fontaine isn't something people call her to her face!

The longer she spends on this boat, the more she aches for Fontaine. The more she aches for a land and a people she knows, to be rid of this uncertainty.

She's gathering her wits, about to tell him that she is, in all likelihood, older than his great-grandmother (if not older still than that!), when he pulls a poker chip from behind her ear, with a theatrical flourish.

That's--

Well. It's annoying to be mistaken for a child, and she's going to have to have a word with him about these erroneous presumptions he's made of her stature (he's not exactly tall himself, you know!), but...Furina does love magic tricks. And he looks so earnest, and so earnestly pleased with himself. If nothing else, Furina can appreciate a fellow performer.

And so, she rewards him with a little golf clap and some genuinely amused laughter (she doesn't notice it consciously, but she has calmed down).

"Monsieur Aventurine," she greets through the laughter, doffing her hat and ducking into a showy little curtsy--some theatrics of her own. "If you are looking to be performing a magic show, there are...far better places to do it than here. These ledges seem a little...unsafe, no? Surely you would prefer to be away from here."
doomed_gambler: Aventurine facing to the right. He seems to have a humble smile as he holds his hat over his chest. (Totally sincere)

[personal profile] doomed_gambler 2024-05-22 08:08 am (UTC)(link)
He watches a wide range of emotions flicker across Furina's face, all very fast and minute. It'd be funny if she wasn't so pale...so fresh off of a possible panic attack.

But then she smiles, claps, laughs; a cute tittering sound that makes him grin wider. It's rather infectious. He flips the coin back into his pocket gives a little bow to that, pleased to have made another successful gamble.

"Monsieur" sounds a bit strange to him through the synesthasia beacon, like Mr. but much more accented...? She gives a very elegant curtsy as well; he's probably on the right track thinking she's nobility. Or something. He'll enjoy matching this energy.

"I suppose you do have a point," he muses, glancing at the darkness below with a slight wince. He chuckles, giving a small shrug. "I'm an opportunist, what can I say?" He hums in thought, doing some more exaggerated thinking, eyes searching the area. "Did you have a particular alternate venue in mind? The atmosphere here is...a bit of a downer, yes. Too many plants and...invisible guests pretending to push me over the edge." His eyes flick to her, wondering if she experienced the same, but...probably not a good idea to ask. She'd just calmed down. So he just smiles, and asks, "Where should we go, Lady Furina?"
fauxcalors: (thinking)

[personal profile] fauxcalors 2024-05-23 09:55 am (UTC)(link)
Furina taps her chin thoughtfully. "Truthfully, Monsieur, I haven't seen much of this ship," she admits airily. "I'm not used to walking around too much, you see--rarely do I leave Court, back home. I came this way by pure chance and whimsy; I've spent most of my time since arriving here settling in at the lounge." It's safe there, and a...sort of central hub.

Such admittance probably makes her look weak, but Furina is well aware of that. You see, there's a certain power in the ability to confess to doing absolutely nothing, given a certain context--

--having other people to do the doing.

"But my dear friends have kept me well informed as to the comings and going aboard," she says, sweetly. "Join me for tea, perhaps? I'm sure I can recall something of import for you once I've...replenished my blood sugar." Smile, smile!
doomed_gambler: (Softer smile 1)

[personal profile] doomed_gambler 2024-05-24 08:24 am (UTC)(link)
Aventurine smiles at her now...haughty demeanor. She seems more comfortable, so he can't complain. "I see...well it's lucky we could run into each other, then, since it's rare for you to be out and about. It does seem rather dangerous. The lounge sounds lovely in comparison." He looks around the dim, plant choked area. Something did catch his attention. "You said Court...are you some sort of...judge?" It's bizarre to think of one so young in such a big position, but he's heard of stranger things on other planets.

There's definitely some sort of nobility subtext he does not miss. It's endearing, in its own way.

"Some tea sounds wonderful right about now, actually," he admits, realizing he is rather parched from all the. Yelling. From before. He smiles gratefully, and if he'd still had his hat, he'd tip it in a small show of respect. "I will gladly take you up on such a gracious offer! I would...escort you myself, but I'm afraid I don't know the way yet..." He shrugs helplessly. "I can help clear the plants from wherever you need to go though, my dear Lady."

She seems the type to want things done for her, if he read her words before correctly. Aventurine is happy to oblige.
fauxcalors: (judging you)

[personal profile] fauxcalors 2024-05-26 06:59 am (UTC)(link)
Furina's smile gets both a little more tight and a little more genuinely amused. "Prosecutor, actually," she says. "And I'm quite good at it too, after five hundred years!" Hint, hint--she isn't a child! "My dear Iudex fulfills that role; he's around here somewhere too."

She twirls, and gestures grandly. "Follow me then, Monsieur! Your assistance with the plants would be most welcome. Come. Our refreshments await!"
doomed_gambler: Aventurine's very shocked face, with much motion blur, as he trips over a cat and falls down. (WHAT?!)

[personal profile] doomed_gambler 2024-05-29 07:31 am (UTC)(link)
It is all Aventurine can do to keep his jaw from dropping. Prosecutor? Five hundred years??? Hang on—

His face flushes pink in embarrassment. Did he just-shit. She’s a long life species of some sort, isn’t she? Rookie mistake, good job Aventurine, you’ve done it now

“That’s…good to know. I hope to…meet him soon,” he responds, voice strained from that series of realizations. He hopes he doesn’t make the same mistake with this Iudex. Does he apologize?? Does that make it worse?? Mama Fenge preserve…

Based on Furina’s amused demeanor, his surprise is probably enough for her. Hopefully. “Right behind you, Lady Furina,” he adds, speeding up some can catch up, re-constructing an easy smile for her. Refreshments sound good. And he’d been working on his reduced power reserves, some plants should be manageable. He needs to save face somehow.
fauxcalors: (smile! smile!)

[personal profile] fauxcalors 2024-05-30 02:44 pm (UTC)(link)
Furina waves a hand airily. "Oh you will, I assure you," she says, and her tone is almost teasing--directed not at Aventurine, it would seem, but the object of discussion. "Even if you were not to remain around my person for long enough for dear Neuvillette to come check in on me, he would attempt conversation with you the moment he laid eyes on you. You're clearly new here, after all--and that's a font of information my Iudex would not risk drying out!"

"The walk to our destination won't be too hard," Furina says, "It's a fairly well trafficked area, so the plants don't have an overwhelming chokehold on it, thankfully." Which means they'll be able to sit down and eat soon, thank the stars. Furina needs to replenish her blood sugar.
doomed_gambler: (Chatting 2)

[personal profile] doomed_gambler 2024-06-02 06:25 am (UTC)(link)
Aventurine can’t help smiling at that. “Is he now?” He asks, falling in step with Furina. He’s honestly just glad she’d not super offended about the age assumption. For now, he’ll keep one eye out for plant attacks, or other ghosts…? But otherwise he listens to her, keeping step easily with someone for once, shorter than him. “I’d never turn down the chance for a good conversation.” And an information exchange. She did seem rather fond of this Iudex; if Aventurine doesn’t just run into him sometime, maybe he’ll make a point to seek the guy out himself.

“Good to know. Pretty famished myself, honestly. Besides where we’re going, is the whole ship this…um. Overgrown?” He asks, partially conversational, and partially to mentally map out what he should avoid in the future.
fauxcalors: (thinking)

[personal profile] fauxcalors 2024-06-02 09:18 am (UTC)(link)
"To some extent," Furina confirms. "And to that extent, there aren't many places on this ship that are completely dry, either, though that's gotten a little better since the storm let up. And we're slowly working on beating the plants back--I think the ship itself is doing stuff, too. Thankfully, the area we are heading towards is one of the dry and...plantless ones! And the food is remarkably edible."
doomed_gambler: Aventurine looking to the side, smiling while talking. (Chatting 1)

[personal profile] doomed_gambler 2024-06-06 08:35 pm (UTC)(link)
He winces a little. "The storm...it doesn't rain alot here, does it?" He asks, smiling through the nerves. Storms on a boat...then again they weren't at sea. But something about storms in a desert area actually bothered him more.

As they walk, he does end up throwing a dice or two to clear some straggling vines to make Furina's path a bit easier. Those heels cannot be the easiest to navigate in, even if she does have excellent poise. "Yeah this place needs some major weed whacking...glad there are clear areas though!" And they're coming up on what looks like an elevator. Nice. Good.

"Edible food is good enough for me," he chuckles."Anything you're particularly fond of you'd like to recommend, Lady Furina?"