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Pluviosa Mods ([personal profile] pluviosamods) wrote in [community profile] pluviooc2024-07-19 05:35 pm
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TEST DRIVE 03

TEST DRIVE

Hello, and welcome to the third Pluviosa Test Drive!

This Test Drive corresponds to Days 20-27 in the ship calendar, and will run until around the game's next major event. You can get a better idea what's going on in the most recent Game Update which covers Days 19-27, including the end of our previous event. Because some of the prompts in this test drive have differences based on whether they occur on Days 20-23 or 24 and on, you may wish to choose a firm date for your character's arrival and note it in your top level for other players.

Test Drive threads involving characters who are accepted are considered canon to the events of the game unless otherwise agreed by players/mods. Pluviosa does not do welcome mingle logs nor does it have any kind of in-character welcome information, making your test drive threads your character's arrival to the game setting. That said, mod-run interactions such as formal exploration and/or interactions with the Ship as an NPC are not available on the Test Drive.

It is advised that potential players familiarize themselves with the Premise page, the Rules/Session Zero page, and at least the first few paragraphs of the Setting page. As Pluviosa is a horror game, we especially encourage players to be aware of the content warnings that will be major themes of the game. If you have any further questions, you can ask them on the QUESTIONS header in the comments!

If you're test driving a character, you're welcome to join the game Discord and hang out and meet your fellow players!


ARRIVAL - GAZE FROM THE CLOUDS

Something jerks hard around your stomach, like a movement adruptly stopped. Something trickles through your hair, down the back of your neck - it's warm, and you get the feeling you know what it is.

But when you lift your neck to check, all there is is water. Somehow, counterintuitively, you feel a flash of disappointment. You feel someone's eyes on you...


As characters gain awareness of their surroundings, they will feel as though their head and neck are damp, as though they had just been in a light rain without any protection (even if they are, in fact, wearing a hat or hood). Unless they're particularly unlucky in the location where they wake up, though, the rain is in fact on the outside of the ship, and they are at most subject to humid air. Although the rainstorm in fact ends on Day 23, characters who arrive after that time will still be convinced that there is rain outside, complete with a hallucination of the sound of raindrops in the background, until they go to a window or an open-to-outside place (balconies, topside decks, etc) to check for themselves.

Rain aside, the feeling of being watched is stronger in the upper decks where characters arrive, which may send them seeking to go down instead of up. This might pose a problem in terms of actually making their way to the cleared, prepared-for-use parts of the ship... Especially with all that fresh rainwater breathing new life into the plants in the lower decks.

Note that prior to the rain ending, looking out the windows, glass balcony doors, or up into the domed roof of the passenger lounge will make it appear that the ship is underwater until late afternoon on Day 22. More information on this can be found on the So Below event posts. Additionally, the rainfall hitting the deck of the ship has a tendency to flood into the lower decks of the ship, particularly via the stairways and in rivulets down the hallways. It falls freely on the top deck and down into the open space in the center of the ship, though with less intensity than it does outside the ship's protective barrier.

SOMEBODY'S FOOTSTEPS

And while going down decreased the feeling of eyes on you, it brings about other complications. Ghosts have been present on the ship for around a week now, and their time being visible is nearing its end as the ship comes above the old sea-level line on Day 22... At least as far as the longer-term passengers are concerned.

New arrivals, however, will continue to be able to see ghosts haunting the decks for the first 24 hours of their stay onboard the ship, regardless of the exact date of their arrival. These ghosts largely take the form of vacationers and researchers (as described here under the Haunting Feeling and Growing Shadows sections, respectively), and do not respond to attempts to interact with them any more than they did during the event. Less, even - once the ship is above the sea level line (evening of Day 23 and on), the ghosts perform their loops without registering any attempts to communicate with them. No matter what a character does, their attempts to interact with the spirits are for nothing - even standing in their path just gets you walked through as though you weren't there.

However, there are also a few new ghosts who only appear to the new arrivals, and are invisible to characters who were on board the ship previously:

-> A young man in extremely worn clothing, nursing a bruised jaw wanders the upper parts of Fern deck. When he sees the newly arrived character, he says "Oh, not more of this shit," aloud before turning and booking it off in another direction. Characters who chase him will find that he is visible and audible for a decent amount of time, but that his knowledge of the twists and turns of the Ship exceeds theirs and that he is unhindered by any of the overgrown vines as though they weren't there. As such, characters will inevitably fall behind and lose track of him.
-> At night, a dark-skinned woman can be seen in the lounge, looking back and forth between a glowing tablet she's holding and the sky above. If she notices a newly arrived character in the dimmed-to-nearly-nothing, she tells them in a firm voice, "You're not night shift. Go back to bed, you need your rest," before going back to whatever she's doing with her tablet screen. She fades slowly out of sight afterwards.
-> An androgynous person with a nearly-shaved head and a small flower dangling from a green marking over their ear comes out of the communal showers near the cafeteria. They glance around and ask, "Hey, did you see where that new guy with the eyepatch went?" but head off down the hallway without waiting for an answer, scrubbing at their cropped hair with a towel wrapped around their head.
-> A young woman in an open bathrobe with bandages around her middle looks out the back of the ship from the cafeteria deck, sitting with her feet dangling over the edge over where the ship's protective bubble attaches. Her light brown hair is blowing into her face constantly by the cafeteria's slight wind tunnel effect, but she doesn't seem to care, supporting herself by leaning her arms onto the lower rung of the railing. If approached, she gives a tired smile and says, "It's alright. I'm just waiting for that nice angel to come back," and resumes her watch out the back, not responding to any further questions or interactions.

These ghosts do not seem to register the presence of those who have been on board the ship more than 24 hours, even if pointed out directly. New arrivals who attempt to interact with the ghosts will be able to see and hear them, but not touch them. Attempting to touch a ghost in a way that 'proves' that they're not physically there (eg walking through them) causes the ghost to disappear, and they will not reappear.

JUST ANOTHER WORKDAY

Of course, the upper floors of the ship are not exactly free of eyes. A rather sizeable fleet of motorized drones zips around the hallways, ranging in size from knee-height to large enough to contain a moderately sized couch. The former are often equipped with scrubbing devices along their undersides, and work hard at portions of the floor in the hallways; the largest are functionally dumpsters on wheels, and other drones with long unfolding arms prune and rip plants from the walls, floors, and even the ceilings to fill them. These top two levels of Fern - not the open deck but the two floors immediately below - are clearly undergoing renovations, and renovations start with getting the plants out of the way. A few are even doing electrical or plumbing work, once things have dried up enough after the rain that it's safe to do so.

Since these are also the primary floors on which new arrivals wake up, it's very difficult to not come across some form of cleaning bot soon after arrival. However, there seems to be something a little... off about the ship's cleaning crew if you're a new arrival. They don't seem to register new arrivals as passengers yet; as a result, new characters may find themselves sprayed down with hot soapy water or subject to a set of surprisingly strong mechanical arms trying to shove them into a dumpster. Even if you aren't actively being aggressed by cleaning bots, they don't provide the kinds of loud "warning: backing up" noises they do for other passengers, nor do they slow down to avoid running you down in the still-mostly-dark hallways. The drones either have very good night vision or have some other way of finding their way around, since the only thing that brings them to a halt is particularly bad patches of floor.

Ship drones will continue to treat new arrivals as part of the walls (at best) or particularly stubborn plants in need of pruning (at worst) until either a light is shined on them - but beware, because this will cause any plants in the area to experience a surge of growth - or another, more known passenger intervenes. Admittedly, at that point the drones will be positively apologetic, as much as robots not equipped with voices can be. Soaked characters will be given a complimentary warm-air drying (if they stick around long enough) and anyone thrown in the dumpsters will be appropriately rescued - but it's still not all that great of a first impression, is it?

IDEAL CAMOUFLAGE

Or perhaps it's not the ghost of a person or the drones of the ship that you first encounter. It could be something significantly less civilized.

Strange animals have begun to appear in the ship's jungle - but you'd be forgiven for not noticing them at first. At rest, anyone would dismiss them as strangely shaped bundles of plant matter, because that's exactly what they are. Tails formed out of plaited vines; pelts and feathers formed of interlocked leaves; legs grown out of twisted wood with roots formed into toes. And, occasionally, sharp claws made of bent nails, fangs made of shattered glass, and antlers of rusted pipe, and, always, eyes like black pits that could swallow you up if you stared into them too long.

The 'animals' occupying Fern deck, if they can be called such, are formed out of plant matter with scattered bits of debris from the ship itself. They are, by and large, animals appropriate to the environment of the temperate rainforest that consumes the deck - no elephants or giraffes here. Deer, foxes, the occasional big cat or even a bear, and any number of smaller creatures... Smaller being a relative term, because the animals aren't always to their proper scale relative to humans. A deer might be only knee-high (antlers included), while a squirrel may come up to your waist. On most decks, they're limited to the height of the ceilings above them (9 feet or so), but if you manage to encounter them either on the open upper deck (with its much less height-limited tree canopy) or at the bottom (where the gap in the ship's decks, down the center, leaves lots of space for clearance above the mud and standing water), they could easily be taller.

Most of them are quite skittish, and will bound off into the jungle from which they came and disappear as though they were never there. A handful, though, respond as though threatened - or hungry. And while it might be funny to be stalked through the underbush by a cougar the size of a house cat, it will be less funny if it manages to sink its very real rusty claws into you, and getting trampled by a wooden deer whose antlers scrape the rotten ceiling tiles won't be fun at all.

It is possible to fight the animals, though most will make an attempt to flee if they get the chance, especially if you bring light or fire to bear against them. A 'killed' animal collapses into a pile of plant matter (leaves, branches, vines, etc) with the occasional bit of metal or glass; these heaps don't maintain their form as the 'body' of an animal and don't seem to have been connected together in any way. If lit on fire or otherwise affected by supernatural abilities, the animals react to this as an animal would be expected to, but their bodies are affected in ways consistent with the plant matter they're made of. In addition, no attempts at animal communication will work on them. On the other side of the coin, if you attempt to flee from them, most won't bother to give chase.
icanhearscreams: (eugh...)

[personal profile] icanhearscreams 2024-07-21 07:00 pm (UTC)(link)
"'Mages'." He huffs in derisive amusement. "Sure." He pokes at the dumpling and then starts sipping at some of the broth. It's... not bad? At least there's that. But he's still suspicious.

Then again it couldn't be worse than what he's dealt with before.
luciacorina: a pale woman with wild curly black hair with leaves stuck in it (basic)

[personal profile] luciacorina 2024-07-21 07:10 pm (UTC)(link)
She blinks at him. "Is magic not real in your world, as well as ghosts?" An odd concept to her, who has had so much of her life dictated by magic.
icanhearscreams: (fight for them.)

[personal profile] icanhearscreams 2024-07-21 08:01 pm (UTC)(link)
"Of course not. It's just fantasy, along with anything that isn't scientific. If magic were real, there'd be miracles of some kind. And there's none where I'm from." He nibbles at the dumpling. It's... fine.
luciacorina: (2)

[personal profile] luciacorina 2024-07-21 08:11 pm (UTC)(link)
"I'm not a mage myself, so I cannot demonstrate, but there are many here who could." She smiles a little. "It is reasonable not to believe in something that did not exist in your home world, however. It sounds like you are from a world of higher technology, like that of the Ship itself. Much here is foreign to me, I am still struggling to adjust." She casts a look at the wall. "There is so much metal here."
icanhearscreams: (you bore me.)

[personal profile] icanhearscreams 2024-07-21 08:14 pm (UTC)(link)
"... What did you expect a ship to be made out of? Wood? They don't last that long in the ocean and need to be treated a lot more. They'll rot and you need to replace them a lot faster than a metal boat."

He might... know more than a little about the ocean and boats. "Even the thing we fought in was made of metal -" Nope, nope. Shut up. She doesn't need to hear your sob story, Ushiro.
luciacorina: (angelmaker)

[personal profile] luciacorina 2024-07-21 08:24 pm (UTC)(link)
"I wouldn't expect any ship to be this large. Or have legs. Or speak. Or have some kind of metal servants. I don't know how so much metal would float, either--someone told me it was magic?" She shakes her head. "You could outfit an army with a single room here, I've no idea how one even acquires so much metal. Or works it so perfectly smooth and even in such spans. Had they armies of blacksmiths?" She shrugs a little, helplessly. "I didn't even realize it was metal, at first, because it... didn't occur to me that a wall might be made of metal. And it was all covered in mold and plants, I suppose, to be fair."

The way he cuts himself off... she isn't going to ask. There are certainly things she doesn't enjoy speaking of.
icanhearscreams: (ehhhh...)

[personal profile] icanhearscreams 2024-07-21 10:48 pm (UTC)(link)
Okay well. Some of that does sound like nonsense, but still. "Ships don't usually function on magic as far as I know. And generally they dig it up and use machines to process it - using metal to make metal, basically. Though I guess the mold and plants would obscure it, yeah."

He prods at the dumpling a little bit again and tries to keep himself steady. Talking about something normal is... helping. "... What's your world called?" Since this isn't Earth - apparently.
luciacorina: (2)

[personal profile] luciacorina 2024-07-21 11:10 pm (UTC)(link)
Mario did seem very confused himself when he told her that. Or maybe it just works differently in his world. "No one does such things, in my world. If machines are what I think that means--things like the Ship's metal servants--there aren't any at all."

...An interesting question. "I don't think I've ever heard anyone name the entire world. I'm from the country of Vankrik. I've never been outside of it. Or, well, I hadn't until now."
icanhearscreams: (say what?)

[personal profile] icanhearscreams 2024-07-21 11:25 pm (UTC)(link)
"..." So she's from a world that's further back in time. Weird. "I'm from Japan. It's an island chain in one of our oceans. What's. Um. What's Vankrik like?"
luciacorina: (angelmaker)

[personal profile] luciacorina 2024-07-21 11:39 pm (UTC)(link)
Quite a bit further back. "Temperate, mostly forested. Landlocked on three sides. Mountainous in the west, the sea to the north. Populated by humans, gobelins, dwarves, and... elves." She looks down and away, her face drawn, before she pulls herself together and continues. "I made my living as a traveling musician, playing in inns for bed and board."
icanhearscreams: (defeat)

[personal profile] icanhearscreams 2024-07-22 12:07 am (UTC)(link)
... Right. So it's a fantasy world. Great.

"Traveling musician? ... Huh. You must be pretty good, then." And have something against elves, which isn't his problem and isn't something he cares about. "... Did you always want to be a traveling musician?"
luciacorina: (angelmaker)

[personal profile] luciacorina 2024-07-22 12:32 am (UTC)(link)
"I am quite skilled." Enough to be taken for it. "I... didn't always travel, but I have always loved music. My ambitions lie more in being a historian, however. Music is my greatest skill, and a much easier way to make a living. And travel is..." She doesn't want to burden a child with her past. "I feel better not confined to one place, and I... have nowhere to go back to." She's struggling a little now to stay in the moment, but she really doesn't want to have an episode and make this confused child deal with it. She looks down at the alien material of the table, the cutlery, the cup in her hand. She isn't in the Hall. She's on the Ship.
icanhearscreams: (peaceful silence)

[personal profile] icanhearscreams 2024-07-22 03:17 am (UTC)(link)
"I... I never wanted to fight." He takes a deep breath, pushing the bowl away. "But I... felt I had to." There's a whole story there, but he's not... comfortable saying it. "I wanted to be a zoologist - someone who studies animals. I wanted to study ocean animals, mostly. It's... I wanted to know what was out there, in the deep."
luciacorina: (2)

[personal profile] luciacorina 2024-07-22 04:19 am (UTC)(link)
"There are those here who have chosen fighting and protecting others as their professions, so I cannot imagine there would be any need at all for you to try." He doesn't look like he wishes to speak of it, so she will take the second topic raised.

"Ocean animals... I can only imagine. I have only been to the shore, I've no idea what could lie in its depths." She smiles at him. It sounds as impractical a field of study as her own, really. "I like... knowing about things. Where things came from, and what happened in the past. I am quite good at identifying the age of objects at home, and what culture made them." She looks sideways at the wall and sighs. "Not so here, however, though I am sure there must be artifacts somewhere in the abandoned rooms, I have... promised others not to go exploring alone again, after getting trapped before."
icanhearscreams: (turn my back)

[personal profile] icanhearscreams 2024-07-22 08:27 am (UTC)(link)
"Good." He's so tired of righting. More than that, he's so tired of seeing death...

He nods at that. "If you don't have any context, it'd make sense that you don't know anything about the cultures that made things. The past is... interesting. It's... got a lot of secrets." Some personal, some not. "I like animals better than people. People are... complicated in a way I don't like." So many rules and so much that you can't ask outright. ... Animals are easier.
luciacorina: a pale woman with wild curly black hair with leaves stuck in it (basic)

[personal profile] luciacorina 2024-07-23 03:17 am (UTC)(link)
"There's so much that has been lost, that can never be known, and far too much in the world for one person to know, but... I want to learn as much as I can, to carry pieces of the past forward that little bit more. And perhaps send a few onward in song and story, to be remembered a little while longer." She glances down, a little embarrassed of her impractical ambitions. "Little chance of that here, of course."

"That makes sense. Animals are not... they do not have the... baser impulses of people." Being killed by a wolf would be quicker and less cruel, and less frivolous, than being stolen by the elves.
icanhearscreams: (fight for them.)

[personal profile] icanhearscreams 2024-07-23 04:57 pm (UTC)(link)
"I mean who knows what we might find? I sure don't, since I just got here." And he nods at her assessment. "I wasn't allowed to have a pet growing up, but I read a lot of books about them. I... even went to a science school near the ocean in the summer."

And then everything went to hell, but whatever.
luciacorina: (2)

[personal profile] luciacorina 2024-07-24 12:19 am (UTC)(link)
"Exactly. And the Ship said it had been used by a university... there could be such interesting things. But it isn't safe to go below." She sighs.

"A science school? That sounds interesting. I am... self-taught, structured education is the realm of the rich and noble, in Vankrik. Books are rare, as well. But I can read and write."
icanhearscreams: (talking)

[personal profile] icanhearscreams 2024-07-24 12:24 am (UTC)(link)
"Everyone's required to go to school where I'm from. Books are common and it's rare to find someone who can't read or write. Studying other languages is also common." English is... a tricky subject, given their cold war with the United States, but still common enough. "People usually study from age six to early twenties. Some go even further than that. You can get in trouble if your children don't go to school. My... father... is a teacher for older students, in fact."

Sort of father. It's Complicated.
luciacorina: (2)

[personal profile] luciacorina 2024-07-25 12:28 am (UTC)(link)
“I do speak multiple languages. Saxon and Latin, and then the… language we all found ourselves knowing when we awakened here. I should ask the Ship what it’s called, I don't know why I didn't think to…”

[can’t be fucked coming up with new fantasy names for the languages yolo]

“Books being common sounds lovely. I’ve read any I could get my hands on, but they’re very expensive.” She blinks at his description. “That is… a great deal of study. Are youths not needed to work in the fields?”
icanhearscreams: (eh?)

[personal profile] icanhearscreams 2024-07-25 12:32 am (UTC)(link)
Huh. They're speaking a different language? That would make sense - she doesn't look Japanese. Though having a language inserted in his head without him realizing it is... disturbing.

"Books are usually fairly inexpensive where I'm from. And no, they're not. Machines help with the farming in most places - large metal equipment with blades or seed depositing apparatuses or the like."