pluviosamods: (Default)
Pluviosa Mods ([personal profile] pluviosamods) wrote in [community profile] pluviooc2024-07-19 05:35 pm
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TEST DRIVE 03

TEST DRIVE

Hello, and welcome to the third Pluviosa Test Drive!

This Test Drive corresponds to Days 20-27 in the ship calendar, and will run until around the game's next major event. You can get a better idea what's going on in the most recent Game Update which covers Days 19-27, including the end of our previous event. Because some of the prompts in this test drive have differences based on whether they occur on Days 20-23 or 24 and on, you may wish to choose a firm date for your character's arrival and note it in your top level for other players.

Test Drive threads involving characters who are accepted are considered canon to the events of the game unless otherwise agreed by players/mods. Pluviosa does not do welcome mingle logs nor does it have any kind of in-character welcome information, making your test drive threads your character's arrival to the game setting. That said, mod-run interactions such as formal exploration and/or interactions with the Ship as an NPC are not available on the Test Drive.

It is advised that potential players familiarize themselves with the Premise page, the Rules/Session Zero page, and at least the first few paragraphs of the Setting page. As Pluviosa is a horror game, we especially encourage players to be aware of the content warnings that will be major themes of the game. If you have any further questions, you can ask them on the QUESTIONS header in the comments!

If you're test driving a character, you're welcome to join the game Discord and hang out and meet your fellow players!


ARRIVAL - GAZE FROM THE CLOUDS

Something jerks hard around your stomach, like a movement adruptly stopped. Something trickles through your hair, down the back of your neck - it's warm, and you get the feeling you know what it is.

But when you lift your neck to check, all there is is water. Somehow, counterintuitively, you feel a flash of disappointment. You feel someone's eyes on you...


As characters gain awareness of their surroundings, they will feel as though their head and neck are damp, as though they had just been in a light rain without any protection (even if they are, in fact, wearing a hat or hood). Unless they're particularly unlucky in the location where they wake up, though, the rain is in fact on the outside of the ship, and they are at most subject to humid air. Although the rainstorm in fact ends on Day 23, characters who arrive after that time will still be convinced that there is rain outside, complete with a hallucination of the sound of raindrops in the background, until they go to a window or an open-to-outside place (balconies, topside decks, etc) to check for themselves.

Rain aside, the feeling of being watched is stronger in the upper decks where characters arrive, which may send them seeking to go down instead of up. This might pose a problem in terms of actually making their way to the cleared, prepared-for-use parts of the ship... Especially with all that fresh rainwater breathing new life into the plants in the lower decks.

Note that prior to the rain ending, looking out the windows, glass balcony doors, or up into the domed roof of the passenger lounge will make it appear that the ship is underwater until late afternoon on Day 22. More information on this can be found on the So Below event posts. Additionally, the rainfall hitting the deck of the ship has a tendency to flood into the lower decks of the ship, particularly via the stairways and in rivulets down the hallways. It falls freely on the top deck and down into the open space in the center of the ship, though with less intensity than it does outside the ship's protective barrier.

SOMEBODY'S FOOTSTEPS

And while going down decreased the feeling of eyes on you, it brings about other complications. Ghosts have been present on the ship for around a week now, and their time being visible is nearing its end as the ship comes above the old sea-level line on Day 22... At least as far as the longer-term passengers are concerned.

New arrivals, however, will continue to be able to see ghosts haunting the decks for the first 24 hours of their stay onboard the ship, regardless of the exact date of their arrival. These ghosts largely take the form of vacationers and researchers (as described here under the Haunting Feeling and Growing Shadows sections, respectively), and do not respond to attempts to interact with them any more than they did during the event. Less, even - once the ship is above the sea level line (evening of Day 23 and on), the ghosts perform their loops without registering any attempts to communicate with them. No matter what a character does, their attempts to interact with the spirits are for nothing - even standing in their path just gets you walked through as though you weren't there.

However, there are also a few new ghosts who only appear to the new arrivals, and are invisible to characters who were on board the ship previously:

-> A young man in extremely worn clothing, nursing a bruised jaw wanders the upper parts of Fern deck. When he sees the newly arrived character, he says "Oh, not more of this shit," aloud before turning and booking it off in another direction. Characters who chase him will find that he is visible and audible for a decent amount of time, but that his knowledge of the twists and turns of the Ship exceeds theirs and that he is unhindered by any of the overgrown vines as though they weren't there. As such, characters will inevitably fall behind and lose track of him.
-> At night, a dark-skinned woman can be seen in the lounge, looking back and forth between a glowing tablet she's holding and the sky above. If she notices a newly arrived character in the dimmed-to-nearly-nothing, she tells them in a firm voice, "You're not night shift. Go back to bed, you need your rest," before going back to whatever she's doing with her tablet screen. She fades slowly out of sight afterwards.
-> An androgynous person with a nearly-shaved head and a small flower dangling from a green marking over their ear comes out of the communal showers near the cafeteria. They glance around and ask, "Hey, did you see where that new guy with the eyepatch went?" but head off down the hallway without waiting for an answer, scrubbing at their cropped hair with a towel wrapped around their head.
-> A young woman in an open bathrobe with bandages around her middle looks out the back of the ship from the cafeteria deck, sitting with her feet dangling over the edge over where the ship's protective bubble attaches. Her light brown hair is blowing into her face constantly by the cafeteria's slight wind tunnel effect, but she doesn't seem to care, supporting herself by leaning her arms onto the lower rung of the railing. If approached, she gives a tired smile and says, "It's alright. I'm just waiting for that nice angel to come back," and resumes her watch out the back, not responding to any further questions or interactions.

These ghosts do not seem to register the presence of those who have been on board the ship more than 24 hours, even if pointed out directly. New arrivals who attempt to interact with the ghosts will be able to see and hear them, but not touch them. Attempting to touch a ghost in a way that 'proves' that they're not physically there (eg walking through them) causes the ghost to disappear, and they will not reappear.

JUST ANOTHER WORKDAY

Of course, the upper floors of the ship are not exactly free of eyes. A rather sizeable fleet of motorized drones zips around the hallways, ranging in size from knee-height to large enough to contain a moderately sized couch. The former are often equipped with scrubbing devices along their undersides, and work hard at portions of the floor in the hallways; the largest are functionally dumpsters on wheels, and other drones with long unfolding arms prune and rip plants from the walls, floors, and even the ceilings to fill them. These top two levels of Fern - not the open deck but the two floors immediately below - are clearly undergoing renovations, and renovations start with getting the plants out of the way. A few are even doing electrical or plumbing work, once things have dried up enough after the rain that it's safe to do so.

Since these are also the primary floors on which new arrivals wake up, it's very difficult to not come across some form of cleaning bot soon after arrival. However, there seems to be something a little... off about the ship's cleaning crew if you're a new arrival. They don't seem to register new arrivals as passengers yet; as a result, new characters may find themselves sprayed down with hot soapy water or subject to a set of surprisingly strong mechanical arms trying to shove them into a dumpster. Even if you aren't actively being aggressed by cleaning bots, they don't provide the kinds of loud "warning: backing up" noises they do for other passengers, nor do they slow down to avoid running you down in the still-mostly-dark hallways. The drones either have very good night vision or have some other way of finding their way around, since the only thing that brings them to a halt is particularly bad patches of floor.

Ship drones will continue to treat new arrivals as part of the walls (at best) or particularly stubborn plants in need of pruning (at worst) until either a light is shined on them - but beware, because this will cause any plants in the area to experience a surge of growth - or another, more known passenger intervenes. Admittedly, at that point the drones will be positively apologetic, as much as robots not equipped with voices can be. Soaked characters will be given a complimentary warm-air drying (if they stick around long enough) and anyone thrown in the dumpsters will be appropriately rescued - but it's still not all that great of a first impression, is it?

IDEAL CAMOUFLAGE

Or perhaps it's not the ghost of a person or the drones of the ship that you first encounter. It could be something significantly less civilized.

Strange animals have begun to appear in the ship's jungle - but you'd be forgiven for not noticing them at first. At rest, anyone would dismiss them as strangely shaped bundles of plant matter, because that's exactly what they are. Tails formed out of plaited vines; pelts and feathers formed of interlocked leaves; legs grown out of twisted wood with roots formed into toes. And, occasionally, sharp claws made of bent nails, fangs made of shattered glass, and antlers of rusted pipe, and, always, eyes like black pits that could swallow you up if you stared into them too long.

The 'animals' occupying Fern deck, if they can be called such, are formed out of plant matter with scattered bits of debris from the ship itself. They are, by and large, animals appropriate to the environment of the temperate rainforest that consumes the deck - no elephants or giraffes here. Deer, foxes, the occasional big cat or even a bear, and any number of smaller creatures... Smaller being a relative term, because the animals aren't always to their proper scale relative to humans. A deer might be only knee-high (antlers included), while a squirrel may come up to your waist. On most decks, they're limited to the height of the ceilings above them (9 feet or so), but if you manage to encounter them either on the open upper deck (with its much less height-limited tree canopy) or at the bottom (where the gap in the ship's decks, down the center, leaves lots of space for clearance above the mud and standing water), they could easily be taller.

Most of them are quite skittish, and will bound off into the jungle from which they came and disappear as though they were never there. A handful, though, respond as though threatened - or hungry. And while it might be funny to be stalked through the underbush by a cougar the size of a house cat, it will be less funny if it manages to sink its very real rusty claws into you, and getting trampled by a wooden deer whose antlers scrape the rotten ceiling tiles won't be fun at all.

It is possible to fight the animals, though most will make an attempt to flee if they get the chance, especially if you bring light or fire to bear against them. A 'killed' animal collapses into a pile of plant matter (leaves, branches, vines, etc) with the occasional bit of metal or glass; these heaps don't maintain their form as the 'body' of an animal and don't seem to have been connected together in any way. If lit on fire or otherwise affected by supernatural abilities, the animals react to this as an animal would be expected to, but their bodies are affected in ways consistent with the plant matter they're made of. In addition, no attempts at animal communication will work on them. On the other side of the coin, if you attempt to flee from them, most won't bother to give chase.
indifferentinferno: (Talking)

Sorry he is being difficult 😔

[personal profile] indifferentinferno 2024-10-08 09:58 pm (UTC)(link)
He watches her curtsy with a slightly raised eyebrow. She introduced herself, name and all, so if she was Sarkaz she'd definitely been around the block by now. Noticing her expectancy, he tilts his head subtly, "...Flamebringer." He doesn't bow or do anything fancy. He didn't usually stand on ceremony and he wasn't about to start now.

He follows her a short way as he listens, ears slightly raised in interest, he was more than willing to put a bit of distance between himself and the plant-beast things. "You the janitor or something?" the question is honest, despite the blase way he puts it. Although 'janitor' might be putting it nicely. If she was Sarkaz and she worked here... the range of working situation could vary greatly.

The moment the exit the thicker jungle he stops. "No offense, Lady Sharr," He wasn't entirely immune to manners, "But I'm not exactly keen on following a stranger around," His hand was resting on the pommel of his katana, and hadn't left it the entire time they were walking, "No matter how well intentioned they seem."

"Where are we going?" He asks, despite his declaration of distrust he keeps his tone even, he's not aiming for making enemies, he's just not going to let himself be lured into a trap, "And why are you helping me?"
aureliasharr: (Default)

She can be just as difficult

[personal profile] aureliasharr 2024-10-08 11:34 pm (UTC)(link)
‘Flamebringer’ doesn't draw a reaction, it’s hardly the weirdest name she’s ever heard. As she’s leading him out, she can offer only a lazy shrug to his question, it doesn't sound like an accusation at least of being the janitor. “No. The plants are murderous. There’s little else to do but kill them at the moment.”

They cross over and though he stops she does not, continuing a slow measured pace away. Given their disparate heights, he could catch up to her in moments, so she calls over her shoulder. “No one is forcing you to. I am returning to the common areas of the ship.”

She doesn't provide the question of ‘Why’ with a response, not having one herself. There’s simply no reason not to, after all.
indifferentinferno: (annoyed)

Touche

[personal profile] indifferentinferno 2024-10-08 11:51 pm (UTC)(link)
No reaction. Fine by him. "Oh great, fantastic." He says dryly. Resisting the urge to kick one of the vines away. He'd rather not discover if they also held grudges.

He watches her back as she continues to walk away. Well she seemed to mean it. She doesn't answer his second question. Maybe she didn't think it was important. Or maybe she'd rather not answer.

He hesitates, glancing back over his shoulder, the way they came... What did he have to lose? Information for one thing. She definitely knew what she was doing. There was security in numbers. Especially now that he was aware that the plants here were hostile. Although that wouldn't mean anything if she did have ill intentions.

... If he stuck it out on his own he would just be aimlessly wandering around. He had to admit, best option seemed to be sticking it out with her. Whatever her intentions were, she didn't seem all that interested in him, which was a plus to him.

Most of all he needed information. Information he could get most efficiently from the living person, rather than risking his neck poking and prodding at dusty corners.

Mind made up, he turned back towards Aurelia, easily catching up to her wit his longer legs.

"Fair point." he says. "Are these common areas just as depressing and decrepit as the rest of this hunk of junk?"
aureliasharr: (Default)

Bit of Lore! We are baiting him

[personal profile] aureliasharr 2024-10-09 12:11 am (UTC)(link)
Aurelia would not be surprised if the plants held grudges. She really wouldn’t be at this point. Similarly, she isn’t surprised when the taller man chooses to chase after her when she calls his bluff. It’s the only logical response, though a part of her ponders why he bothered making the bluff in the first place, a glance at his aura yields few clues under the yellow-purple haze surrounding him. Questions questions, never enough answers.

“The common areas are better repaired” She answers as precisely as she can, not being capable of judging just how ‘depressing’ an area is or isn’t. “The rest of the ships passengers pass in and out of them regularly. You are likely to find someone you recognize among them.” It’s an annoyingly common trend, and the small frown that touches her face is the first sign of emotion Flamebringer will see from her. The ship continues to find inhabitants with connections to each other, yet she alone hails from Golarion.

It’s for the best, really, the few handfuls of people who’d recognize her would make a ruin of this place in days given the opportunity.
indifferentinferno: (Side Eye)

Pspspsps the large angi man

[personal profile] indifferentinferno 2024-10-09 01:08 am (UTC)(link)
"Other passengers? So we aren't alone..." He wasn't sure if that was encouraging or concerning. Although he still wasn't ruling out that an operation had gone wrong and his rude awakening complete with a lack of memories was a sign of that.

He wouldn't be opposed to finding somebody he knew. Well. Some of the people he knew. If there was somebody from Rhodes they might know what the heck was going on. Other familiar faces however... well. He glances again at Aurelia's tipped ears. He'd be on his guard.

She frowns, but he doesn't know what to make of that. It doesn't seem to be directed at him. Maybe she was lonely. Or looking for somebody. Or just found it annoying that people were buddying up. Who knows.

If there were others... they also had to worry about supplies, this place didn't seem all that good for a long stay, "How many others? We talking hundreds? Or like, two or three other people?"
aureliasharr: (Default)

Ping

[personal profile] aureliasharr 2024-10-09 01:32 am (UTC)(link)
Aurelia meets his glance at her tipped ears with her own steady gaze, preternatural awareness of his movements shining in them as she nods towards another fork and takes it, drifting through the halls towards the elevators.

She considers his question, counting off the passengers in her head one by one. “Not more than twenty. I’ve not met everyone. But there seems to be a steady rise every week or two of new passengers. Whatever is dragging people here remains active.”
indifferentinferno: (Side Eye)

Parried

[personal profile] indifferentinferno 2024-10-09 02:23 am (UTC)(link)
He blinks at her, a little startled to be caught staring. She doesn't seem offended at least. He briefly looks down the other road. Not thinking of ditching her this time, just curious, but doesn't see anything of interest.

He hums to himself, "That's not a small number..." At least not for out here in the middle of seemingly nowhere. "Dragging people here? Wait hang on." He looks at her directly, "You didn't choose to come here?" He has a sinking feeling in his stomach. Suspecting he knows the answer. And that its going to sound eerily familiar.
aureliasharr: (Default)

Riposte

[personal profile] aureliasharr 2024-10-09 02:30 am (UTC)(link)
She shakes her head. "I did not, and neither did anyone else. Or so they claim. I had been abducted by gargoyles and then... I woke up here, with phantom blood on my hands and a headache no one could explain"

They reach the elevators, and she pauses to stare at them. "I don't know where we are. But it's nowhere I recognize. I don't think it's in the same plane of existence." She more than thinks that, but her conclusions aren't finalized even if they are obvious. She sighs, and shrugs. "None of the other passengers are natives either."
Edited (Lost her voice for a second but it's back now.) 2024-10-09 02:31 (UTC)
indifferentinferno: (Side Eye)

Uno reverse

[personal profile] indifferentinferno 2024-10-09 03:06 am (UTC)(link)
Flamebringer couldn't even remember exactly what he'd been doing before he arrived here. Although he's curious what beef she'd had with a handful of gargoyles... he doesn't pry. None of his business. What she describes is almost exactly the same as his own experience. Its too similar. Something was going on, and whatever it was, it wasn't good.

Plane of existence? Now she was talking nonsense. But still... he can't just dismiss what she's saying. Nothing here looked familiar to him, although he wasn't exactly a complete stranger to waking up in strange and unpleasant places he didn't fall asleep in- he could think back and note that nothing really felt... familiar. There was no branding, no indication of country of origin. Sure there were surface similarities, tech and construction he was familiar with, but nothing deeper than that.

A sort of ominous chill settles into his bones. "... So we're all stranded... who benefits?" He asks himself quietly.

"A mercenary, a vampire," He nods his head at Aurelia, "And who else? Is everybody else here capable in combat?" His mind is racing thinking of possibilities, motives. He still doesn't know enough.
aureliasharr: (Default)

+2

[personal profile] aureliasharr 2024-10-09 03:14 am (UTC)(link)
Aurelia's mind flashes to white hair and blue eyes, fine clothing and tea. Halos and white silk standing in her lab. Golden coins tumbling over and over in the hands of a man who can't seem to resist hurling himself into danger. She shakes her head, a pleased glint to her eyes at being recognized. "You recognize what I am, encouraging..."

She has to pause again, pondering his questions in turn. "A goddess, a scholar, a gambler. Knights and other walking corpses. Ghosts and stranger things. Too much variety to identify any commonalities. Not all are capable in a fight." The frown touches her lips again, and her gaze drifts ever so slightly towards the plants. "Who benefits... The ship itself, perhaps."
Edited 2024-10-09 03:14 (UTC)
indifferentinferno: (annoyed)

Trap card activated

[personal profile] indifferentinferno 2024-10-09 03:37 am (UTC)(link)
She doesn't respond immediately, but he scoffs, "Isn't it obvious?" He knew there was a slim chance he was wrong. Some of the Aegir looked pretty similar to vampires, but he'd been fairly certain.

The list Aurelia gives him is strange and incomprehensible... None of the categories she lists out strike a chord... although he did see the ghosts. But she thoroughly destroyed his first theory. Whatever was gathering them was not looking for combat prowess. He's not sure if that's reassuring... or more worrying. "Are there more Sarkaz? Vampires? Etcedera?" The connection could be. Well. Connections. Although if there had been more Sarkaz he felt it would've been mentioned in her offhand list.

He follows her gaze to the plants, gaze lingering on them before returning to her, "The ship. It doesn't like the shrubbery?"
aureliasharr: (Default)

Mystical Space Typhoon

[personal profile] aureliasharr 2024-10-09 03:44 am (UTC)(link)
Aurelia huffs a laugh, admitting to herself that her appearance is pretty much 'Stereotypical' for her kind. "Obvious perhaps, but only one other on the ship has recognized the word 'vampire' so far." She ponders for a moment before shaking her head. "I am the only one with vampiric heritage on the boat. I'm afraid I don't recognize the word Sarkaz, if there are any on the boat I haven't met them."

She shakes her head. "The plants are a danger to the passengers, the ship professes to care about the passengers safety. I have been unable to determine if it has any other motivations beyond providing service. It's actions all support that singular motivation."

She doesn't trust that, of course, and her tone gives no indication that she does. Just a dry recitation of facts.
indifferentinferno: (Talking)

Go fish

[personal profile] indifferentinferno 2024-10-09 04:22 am (UTC)(link)
That comment makes him pause. Really? Even outside of Sarkaz circles she had all the defining traits of a vampire. They'd been talking long enough that he'd even caught a glimpse of fangs. Who on Terra were they sharing this decrepit ship with?

"You don't-" He completely comes to a stop. Staring at her, "You've never heard the word 'Sarkaz' before." He says. Expression one of disbelief. What- He had a lot of questions. Ones that really weren't important at the moment. She didn't seem sheltered at all, she was intelligent and capable in a fight, so how-?

What was going on?!

He needed to focus- She was being forthright and helpful, this conversation was more important than getting hung up on things that made no sense.

As he was starting to learn the hard way.

That was a second possible theory out the window as well. Or- maybe, if she didn't know what a Sarkaz was it was possible she didn't know one when she saw it.

"... Professes. But you don't necessarily believe it." He states, approving. "Actions aside, something seems off to you."
aureliasharr: (Default)

I've got Gin

[personal profile] aureliasharr 2024-10-09 04:48 am (UTC)(link)
Aurelia's head tilts the barest fraction as she pounders his question. “One of the other passengers mentioned the word in relation to me. He possessed black wings made of crystalline glass and a halo of the same. But before him, no.”

She huffs a little at the other question, as obvious to her as his belief that she was a Sarkaz was to him. “Of course I don't. It's possible for a construct to be this large, theoretically. It's even possible for its Sentience to be so monofocused on one task. But that hardly makes it safe. Obsession with our safety would be just as dangerous as it possessing ulterior motives. And there are things it goes out of it's way to hide from the passengers. Trust would be foolish”
indifferentinferno: (Side Eye)

Pokemon at 0 hp

[personal profile] indifferentinferno 2024-10-20 06:45 am (UTC)(link)
"Black wings made of crystalline glass-" He stopped mid sentence, and sighed. "Would he happen to go by the name 'Executor'?" Figured he'd be stuck in the middle of nowhere with a Sankta. Although, there were worse options. At least him and Angel face were on relatively good terms due to both being contracted with Rhodes. Although, it offered him little comfort that he and Angel face had made the same social error.

"Construct..." Flamebringer's arts would be considered by some to be very... simplistic. He could easily prove that wrong, but he didn't care about people's crap opinions. Arts used meticulously enough to manifest a sort of sentience in a machine however? That one was new. He'd seen arts control puppets and machines at a distance sure, but this was a very different, much larger machine. And there was normally a very present caster.

Aurelia was talking about something with sentience, separated from its caster. The very idea made his skin crawl. The danger such a thing could pose... "It professes our safety, yet hides things from us," He mulls over that thought, "Funny way of protecting us. Wouldn't more information help us do whatever it wants?" Actually that in of itself was a good question, "Does it want anything from us?"