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Pluviosa Mods ([personal profile] pluviosamods) wrote in [community profile] pluviooc2024-01-23 10:00 am
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Test Drive 01

TEST DRIVE

Hello, and welcome to the first Pluviosa Test Drive!

Rather than a series of prompts that are set after arrival to the game, this Test Drive is instead more of a soft open for the game. That is to say, not only are Test Drive threads game canon, but the Test Drive should be regarded as the "start" of the game chronologically and contains arrival-related events and information.

Or lack of information, as the case in fact is, because there is no greeting party waiting to reassure characters that everything is fine back in their worlds and that they'll get to go home again. (On the flip side, there's no one telling them that their worlds have been destroyed, either.) There is only the ship, the things inside it, the raging storm outside, and what characters can figure out for themselves.

It is advised that potential players familiarize themselves with the Premise page, the Rules/Session Zero page, and at least the first few paragraphs of the Setting page. As Pluviosa is a horror game, we especially encourage players to be aware of the content warnings that will be major themes of the game.

ARRIVAL

(cw: minor blood, visions, storm weather)

The first thing you become aware of is the sound of dripping. Your mind is fogged, as though woken from the wrong part of your sleep cycle. In your daze, you're convinced that the sound of dripping is blood. Yours? Someone else's? You can't be sure. It's dripping from somewhere. It's your fault, whichever it is.

Good. One way or another, you'll be free of this nightmare -


And then, in response to the sound of a crack of thunder outside, clarity returns.

Characters come around as though disturbed from a deep sleep. Once they have shaken off the (vision? impression?) of blood, they will find that the dripping sound, at least, was real. Fortunately, it's only water - rainwater, more than likely, judging from the occasional booms of thunder and flashes of lightning overhead. One hell of a storm, quite possibly the worst characters have ever experienced, is raging outside.

Outside where? Well, outside the ship, of course.

As a general rule, characters wake up in a random room of the first level of the ship below the main decks. Theoretically, this should be a relatively safe, dry place - but with the age of the ship, its state of disrepair, and the number of plants above that have dug their roots into the deck above, leaks are plentiful. Thus, the sound of dripping water is a constant even in enclosed areas - and, of course, the outside of the ship is being pounded by rain in shimmering sheets, adding to the cacophony of noise accented by the thunder.

Even the protective bubble over the deck itself and the balconies of the rooms is having trouble working to keep the rain out - the rain isn't terrifying hurricane levels, but it is steady and water floods steadily down the stairs and over the edges of the gap down the center of the ship. The worst of the wind, too, has been kept out, but occasional gusts send ripples through the rain.

There is no power inside the ship right now and barely any light besides the flash of lightning - although characters may arrive while it is nominally day, the clouds stretching from horizon to horizon have blocked out the sun almost completely. The motion of the ship is also far worse than usual due to the storm winds - it's easy to believe that you are in fact at sea, unless you manage to get close enough to the exterior windows or balconies to be able to see the ship's legs in motion through the cascade of water that runs down the exterior.


SEEING IS BELIEVING

(cw: hallucinations, thinking things that are real are hallucinations)

In the dark, you have to rely on your other senses - hearing, sound, smell. Smell is giving you the best information to start out with - rain, of course, but also mildew, plants, and old metal. (Is that a whiff of blood at the bottom? No, it's because of that bad dream you had messing with your head.)

No one comes to greet you. No one comes to find you. Instinctively, you know - no one is coming. You'll have to save yourself.


Characters will be fully convinced that they are alone until they actually run into another character. Even things that seem like they should be indicative of another person's presence, such as hearing voices or seeing someone shine a light down a hallway - your character will be convinced that that is just a hallucination until they can definitely lay eyes on another person, hear their voice clearly (ie: not half-drowned-out by the rain) or otherwise be certain of their presence.

That isn't to say that hallucinations aren't occurring. All characters, but especially those who are alone, will periodically hear murmuring voices, smell blood, smoke, and other scents reminiscent of destruction, and see what appear to be the flashes of flashlights, flickering lightbulbs, and the shadows of people walking around. These hallucinations fade in and out in intensity, but they always clear up for at least a little while when a character notices the sound of thunder. Given that the thunder is very frequent during the storm (every few minutes), most hallucinations won't last for long.

For most characters, the voices will be unintelligible murmurs. However, if your character has experienced an event of mass destruction at some point in their life (apocalypse or near-apocalypse, destruction of a city, volcano eruption, being the only survivor of a town that was slaughtered, etc), or has a connection to the dead, they will be able to pick out that the voices of the hallucinations are talking about either attempting to rescue people from something similar (eg: a distant voice shouting "there's someone still alive over here!") or, alternately, talking about how everything is lost, everyone is doomed now, etc. They may hear one type of voice or both at different times, at player discretion.


TO RUN ITS COURSE

(cw: dead loved ones, hallucinations/delusions, violence, potential death. THIS PROMPT CONTAINS PVP OPTIONS.)

You're not supposed to be alone. There was someone with you, only a few hours or years or minutes or lifetimes ago. You weren't always alone, and you have to find them.

You'll find them. You do. But not in any kind of condition to keep you company. This lump of flesh is empty now. The plants are already growing over it, reclaiming it. There's blood in the soil, and there's the sound of someone else coming up behind you.

Someone is coming. You'll have to save yourself.


There are various heaps of organic debris that characters can stumble across when wandering around in the dark - piled up leaves, rotted plants, heaps of ferns, moss, and so on. Even solid wood, sometimes - the trunks of small, twisted trees that took root where they might and have grown out from balconies to the exterior or inwards down the jungled crevasse between the two halves of the ship. In the low light, it's easy to literally stumble across them, or mistake them for something else in the brief light of a flash of lightning.

It's the mistaking them for something else that could be a problem. Characters may find themselves absolutely convinced that these heaps of leaves are the body of a loved one - especially if they were wandering around looking for someone in particular. They may or may not accurately perceive leaf cover on the outside of the "body," but unless they dig their hands in enough to be sure of the heap's contents - but who would want to go digging their hands into the body of someone they love? - or they see the shape in clear lighting (which would have to be provided by another character), it will be near impossible to convince them that the pile is just that, and not a corpse.

But that's not the really dangerous part. The dangerous part of all this is that if someone unexpected approaches while the character is in the same room as the 'body,' they may become convinced that the new arrival is responsible for their loved one's death. It doesn't matter how illogical it is on the surface - fear, or rage, or whatever it is that might fuel them will turn on the stranger. And whatever it is that convinces them of this has also turned their fight-or-flight reflex solidly to fight, whether it's for revenge or the last chance at survival for a cornered rat.

Characters so affected will fight until one of the following occurs: If they are led out of sight of the 'body,' they return to their senses (given that they may be inclined to chase the 'perpetrator,' this may be the best non-violent way to resolve the issue). If they are convinced that the 'body' is fake (through physical contact or clear lighting as above), they also return to their senses. And finally, if they kill the 'perpetrator' or are themselves killed or knocked unconscious, the effect ends. In all of these cases, it ends with the sharpness of a rubber band snapped against the skin, and the character is fully aware of their altered mental state and what occurred as a result.

If your character dies as a result of this prompt (and you want that thread to be game canon), please give the mods a heads-up if/when you are accepted into the game. Although this will not count as an 'official' death and will not consume a character's "freebie" revival, there may still be consequences for your character's death.

CONTENTS WORMING

(cw: worms. many worms. not parasitic. just worms.)

It's easy to take a wrong step in the dark. Of course, tripping and falling isn't the worst thing that can happen.

This isn't the worst thing that could happen, either. That doesn't make it any better in the moment - the split-second when the ground erupts and a writhing mass of something slimy doesn't so much crawl out as jump out - but maybe it will make it better later.


You know how worms come writhing up out of the ground during a rainstorm, when the soil is absolutely saturated?

Well, that's true of the soil on the ship as well, except the worms here aren't just common earthworms anymore. They've learned to climb, the slime that they use to wriggle through the soil modified such that they can cause it to turn sticky and squelch their way up walls, ceilings - and anyone they happen to come across. If you step in the wrong place, an entire cluster of them will respond, by clinging to your clothes and body, squirming upwards in a desperate bid to escape the wet soil and the continuous rivulets of water caused by the storm.

Or perhaps you sat down to rest somewhere and felt them creeping - or didn't, until there was suddenly something wet and cold on your bare skin. Or maybe you encountered the worms not through their climbing, but afterwards, when they drop off the ceiling and fall down on your head as the enzyme that renders their slime sticky wears out. However it happens... worms.

Fortunately, they're harmless - aside from being a bit larger than the earthworms a character is likely to be familiar with, and their strange ability to become sticky, these are largely indistinguishable from normal earthworms. Unfortunately, it's hard to tell that in the dark and the wet - this is their native environment, not yours, and anyone would panic at the sensation of worms trying to crawl up them or into dry places in their clothes.

There is an easy solution to this: Because the worms are fleeing the rain in the soil, they won't climb up anything that's just as wet as the dirt they left behind. All a character has to do to become worm-free is get thoroughly soaked, such as by stepping out into the reduced-but-still-pouring rain on a balcony or deck protected by the ship's bubbles. Unfortunately.... Well, then they're wet. And there doesn't seem to be anywhere to dry off any time soon...

FAQ
For information on the general shape and state of the ship, please see the setting page. Please note that mods will not be running investigations during the test drive period.

Q: Do our characters still have their powers/items?

Generally speaking, yes. Characters have their powers intact (with certain exceptions, largely for potential-gamebreak reasons) and whatever items they were carrying at their canonpoints. Please see the FAQ for more details.

Q: My character is dead and/or dying at their canonpoint!

Well... Now they aren't. Specifically, dead characters come back as their most recent 'healthy' state of being (unless they're a type of character that is playable while dead, such as a vampire or a Bleach shinigami, in which case they continue as normal for them); they also arrive already soaked through by the rain, regardless of the location they wake up. Characters who are mortally injured find that their wounds have healed; in place of whatever blood was soaking through their clothes/dripping from their bodies/in their mouth from a Cough of Death, they instead find pure water.

Q: Can my character(s) explore the ship?

Your characters are welcome to explore as much as they're willing and capable of doing in the wet and the rain! However, getting between floors is a challenge in the current weather - with the power off, the elevators do not work, and the stairs are consistently flooded by a cascade of rainwater. However, mods will not be running any official, guided explorations until after game opening.

Q: Is there anywhere dry to rest?

Nowhere is completely dry, but the aft portion of the ship is significantly drier than the middle and fore. The reason for this is that there is a series of partial decks (the residential decks) over roughly the last third of the ship. The rain is fully blocked by the roof overhead, in theory, but in practice the wind and the flooding leave this space only sort of dry. It's possible to find your way here on your own and find some place to sleep that doesn't blow mold spores into your face when you sit down, but it's also darker here, since the lightning's light is also blocked out by the roof.

Q: BATHROOMS?

Unfortunately, the lack of water in the pipes means that the toilets (which can be found relatively intact in most suites, though many are full of standing water) are also not running. Characters get to deal with this issue as they see fit, whether that's using the dilapidated toilets or using a more fertilizer-like strategy.

Q: Is there anything from the game's main info pages that doesn't apply to this Test Drive?

Given that the power is currently off, the Ship (as in the entity) cannot be interacted with on the Test Drive (and characters have no reason to think it's there). Anything else that would require power, such as the elevators or water from the faucets, also does not work.

Q: How long does the storm last?

ICly, it begins to lighten up on the evening of the second day after the first characters wake up, though it is still raining steadily with occasional thunder throughout that night. (Characters will continue to trickle in throughout the duration of the storm, though most arrive before the end of the first day.) The characters will be able to see the sun starting on the third morning - which is also planned to be the game's formal opening, so we won't say more until then!

Q: Do our characters receive anything upon arrival?

Not a thing! Nor do they encounter any kind of informational NPC or anything that gives them a solid idea what's going on. The only exception to this is that all characters experience the dripping-blood related vision/dream/impression detailed in the first prompt of the Test Drive. Additionally, characters who have a unique tie to their world (such as Aerith's connection to the Lifestream in FFVII) will be aware that they're not in their own world anymore.

Q: What are our characters eating?

Since the power hasn't come on yet... Whatever they're adventurous and/or knowledgeable enough to find that doesn't kill them! This can include edible plants and limited amounts of things brought from home (please don't have your character bring 99 casseroles even if your game's inventory system allows it), but mods are not tracking this specifically. Most characters will be expected to be hungry and unhappy but not literally starving come game open. At least there's plenty of water.

Q: I have some specific question I need to ask about my specific character on the test drive!

Please post your question in response to the header comment QUESTIONS below!


featheradrift: (smirk)

[personal profile] featheradrift 2024-02-05 02:23 am (UTC)(link)
[ This time he leaps back into the corridor connected to the balcony, never landing back on the ground as he activates his flight midair. The glow of his outfit is obvious in the shadows of the halls. ]

I mentioned your brother because you did. Don't tell me you've already forgotten? Tsk tsk, what poor memory you have. Perhaps it's because of that Electro skill you're using. Must have fried a brain cell or ten dozen, judging by how short a fuse you have. Water and lightning don't mix well, you know? You really ought to go back to school and study your elemental reactions.

[ He's more than ready to dash, knowing how touchy Childe is about his family. The drifter hasn't given the man any satisfactory answers, so there's no way the Harbinger will calm down now. ]
astraldownpour: (FIGHT!!!!!!!!!!!!!!!!!)

[personal profile] astraldownpour 2024-02-10 02:26 pm (UTC)(link)

[The other's glowing doesn't deter Childe, but it does allow a little more visibility. The shorter man's words don't phase him, he'd shocked himself plenty of times before. Yes it hurt. No, it didn't matter to him. It was just a means to an end.]

Nine.

[The end he wanted was either answers or a fight. It was certainly leaning towards the latter. He knows the stranger is going to flee. Childe just has to keep up long enough to get a good hit in.]

You described how he would react, exactly. You can't weasel out of this.

[Childe affixes his mask to his face, in the hopes of keeping most of the rain out of his eyes. The drifter chastising him about elemental reactions made the fatuus snort. Water and lightning didn't mix well? That fighting here would hurt him just as badly as it would hurt this stranger?

What a concept. Who could have imagined it? Not him, the Harbinger known for doing this.]

Eight. Don't get all soft and worried about me now. I'm a big boy, I can take it.
featheradrift: (smug)

[personal profile] featheradrift 2024-02-12 07:52 pm (UTC)(link)
[ As he suspected, the idiot of a Harbinger wasn't pacified at all. Actually, he wouldn't be surprised if part of the reason he hasn't backed down is not because of his brother, but because he wants a fight. Even as a Harbinger the drifter had never saw it fit to indulge the man. A pointless spar between the two of them? He has better things to do.

Here, though... He doesn't. More than that, he wants to see how he measured up against Childe. He's far less powerful than he was before. But he wouldn't let that mean he's weaker than this brainless idiot.
]

Alright then, big boy. Up for a little game of tag? I'm sure you've played it more than a few times with your precious siblings. You're it.

[ With a little wave, and a sickeningly sweet, mocking grin, he turns and flies down a corridor. Come get him, kid. ]
astraldownpour: (pvp)

[personal profile] astraldownpour 2024-02-15 02:12 pm (UTC)(link)
Gladly.

[Childe tears after the Wanderer, not quite hot on his heels, but close enough to keep his eye on the little guy. He knows he might not wholly be able to keep pace, and with those skills, Childe feels it safe to assume that the other knew the ship a little better than he did.

With that in mind, the Harbinger is happy to keep some distance between them, cautious enough to make sure he's not being lead into a trap of some sort. As he runs, electro energy gathers in his hands, forming two blades, that he then presses together into a double-ended glaive.]

Let's even the playing field a little.

[He spins the weapon as he runs, before stopping in his tracks and using that momentum to throw it at the Wanderer in the hopes of clipping him, or slowing him down. Childe is used to ignoring the stinging electrocharged reaction dancing across his skin, and simply shakes the feeling off. He starts to run again, chasing down the drifter.]
featheradrift: (sneer)

[personal profile] featheradrift 2024-02-17 01:06 pm (UTC)(link)
[ Both are good assumptions, for the drifter is indeed faster than Childe and more knowledgeable about the ship's layout. But this was a game, not an attempt to escape the Harbinger, so he flies just fast enough that Childe can keep up with him.

He isn't leading the Harbinger anywhere in particular though. For now, he's quite happy to see how long the other man can keep up with him. If they were to engage in a proper battle later, they could do it on the deck, where there was plenty of space, and plenty of overgrowth to destroy. The ship likely wasn't built to sustain all these plants, so might as well destroy them while they're fighting.

He feels the charge of electric energy in the air before Childe throws the weapon. Electro, unfortunately, is something he's always been sensitive to, due to his creator's identity. He doesn't even glance back to dodge the double-ended glaive, feeling little arcs of electricity clip him slightly as it passes by and the sting of the electrocharged reaction between the glaive and the water soaking his clothes.

He returns the flavour by throwing back two Anemo blades, the first a haphazard one sent down the hallway without much thought and the second right after designed to reduce the openings through which Childe can dodge.
]

Is this all you can do? The Harbingers of the Fatui are a more pathetic lot than I thought!
astraldownpour: (pvp)

[personal profile] astraldownpour 2024-02-20 06:03 pm (UTC)(link)
[Childe is happy to keep a little distance between them, not wholly aiming to exhaust himself with this little game. His glaive's energy just barely clips the stranger and the thrill of it thrums in his chest.

Even if he wanted to wring answers out of the guy like a wet cloth.

The anemo blades sent back at him have the fatuus dodging--- the second one clips him as he tries to get out of the way of the first, slicing his shoulder. He laughs, pressing a hand to staunch the bleeding as he presses onward, forming another glaive, this time with one hand. He can't toss it in a big arc like he wanted to, but he could just hurl it.

Childe weighs the pros and cons of just transforming here and chasing the shorter man through the halls of the ship, but he knows it's a waste of his energy, unless they're really going to go for a fight.

Childe tosses the glaive, the electro weapon spinning towards the shorter man, while putting a little more power into his running, trying to close the distance between them.]

I can do a hell of a lot worse.
featheradrift: (smirk)

[personal profile] featheradrift 2024-03-04 04:24 pm (UTC)(link)
[ What is a spinning blade but a line he must dodge instead of the point of a glaive? For the Wanderer, who has unmatched maneuverability in the air, it's once again another simple matter to dodge the spinning blade. Honestly, he's had worse from Tighnari and Cyno in the Interdarshan Championship. But in fairness, they're in a narrow corridor and Childe can only do so much in pursuit without activating that self-damaging Foul Legacy of his. And there wasn't a need for that yet. ]

Why don't you show me then, Harbinger?

[ The Wanderer swerves left at an intersection and eventually leads Childe to an open section of the ship, where he turns to fire several wind blades in succession, and uses them to obscure his charge towards the Harbinger, a swirling sphere of Anemo energy at hand. ]
astraldownpour: (fightboy)

[personal profile] astraldownpour 2024-03-05 07:43 am (UTC)(link)
You haven't seen anything yet!

[Childe perked up as he realized they were heading to a more open area-- finally he could actually let loose a little.

The other man fires anemo blades at him quickly. Childe manages to swing out of the way of most of them, two of the blades grazing him, cutting into his scarf and lopping off a tuft of his hair.

Childe only has a split second to react as the drifter heads straight for him, a ball of anemo energy primed and ready.

Channelling electro energy at the soles of his boots, Childe would dash forward, using the water on the floor to help him skid, sliding towards the shorter man, looking as though he were about to just take the sphere head on. He'd do his best to duck under the Wanderer's hand, evading the attack, for the most part.

Once Childe was behind him, the fatuus would reach out for the nearest sleeve fluttering behind the Wanderer, aiming to yank it gently, just enough to let the rude little bastard know that he was very close.]

Tag, fucker.
Edited (NO HAT) 2024-03-08 17:52 (UTC)
featheradrift: (sneer)

[personal profile] featheradrift 2024-03-08 06:18 pm (UTC)(link)
[ He can almost hear the way the Harbinger perks up at the idea of a proper place for combat. Hah. What a battle freak.

Anyway, Childe dodges under the sphere and reaches back to tug on his sleeve and he grins, razor sharp as he turns around to face the Harbinger, having traded places with him.
]

Not even going to grace me with a wound from your blade? I should be insulted.

[ But for all the insulting he does, Childe is a Harbinger. An unknown location and just the two of them are not great circumstances, and Childe is more than smart enough to make allies with any stranger he meets as he figures the place out. He must still feel that way despite the pointed way the Wanderer has gone about riling him up.

Well, perhaps in Childe's world, this little fight they're having is as good as a friendly greeting to him.

Anyway, he's 'it' now—but really, playing tag with a Harbinger??? What are they, children??—so he wastes no time firing more wind blades at Childe and charging in once again. This time though, without an Anemo sphere in hand and with the intention to make feint maneuvers so he can tug on the ginger's scarf if the man doesn't dodge in time.
]
astraldownpour: (FIGHT!!!!!!!!!!!!!!!!!)

[personal profile] astraldownpour 2024-03-11 11:35 pm (UTC)(link)
[The grin has him returning one in kind, and he spits out a laugh.]

I guess I'll have to try a little harder then.

[The wind blades start up again. Childe dodges them pretty well, he thinks, even with one coming very close to his face.

The feint manoeuvres don't quite phase him, as he pushes himself backwards, turning on his heel and leaning out of the way as the other man charged at him. If his scarf was grabbed at this point, it'd be just fine by Childe, they'd be close enough to make it a real fight.

The Harbinger would manifest his electro glaive, stepping closer while sweeping it towards the other man, trying to close the distance between them.

Childe knew he wasn't quite fast enough to outrun a guy who could fly like this. But he could try to get a hit in.]

Don't fly too far, we're only getting started!
featheradrift: (grin)

[personal profile] featheradrift 2024-03-20 06:36 pm (UTC)(link)
[ The drifter manages to grab Childe's scarf, but once the Harbinger brandishes his glaive, he decides not to let go, and tugs it quite hard to attempt to throw the ginger off-balance. Using his other hand, he deflects the glaive with an outstretched swipe of his arm, a thin layer of Anemo energy protecting him from the glaive's energy. The resulting clash produces a swirl reaction, the two elements circling the pair. ]

Don't get cocky, brat. I'm more than a match for you at close range.

[ He didn't have centuries of combat experience for nothing. With the scarf still in hand, he whirls to unleash an Anemo-powered roundhouse kick at Childe's head. ]
astraldownpour: (pvp)

[personal profile] astraldownpour 2024-03-20 10:09 pm (UTC)(link)
[Childe is thrown off balance by the tug, the glaive easily deflected, causing a swirl reaction. It makes his hair stand on end for a moment.

Brat? He'd show him who the brat was. He laughs.]

Come on then!

[Childe sees the kick coming. Knowing that the other was still holding onto his scarf, he drops to the floor like a sack of bricks, hopefully tugging the Wanderer down with him. He catches himself with his palms just before he fully hits the floor, glaive dissipating. The his arms sting as sparks trickle up along them, but Childe thinks it's a bit better than a good boot to the head.

Using his upper body strength, he would crouch before turning himself around to face the Wanderer again, leg swinging out to kick up at him. Pulling hydro energy from the wet floor back into his hands as he moved.

Once situated and with both feet on the ground, Childe would throw a hydro blade towards the other man, intending to hit anything that was close enough to reach. The blade's form wavers before failing completely as it travels through the air, globs of water sluicing away and splattering over him and the floor and probably the Wanderer, too. He hisses a curse between his teeth.

Maybe he just needed to pretend he didn't have a vision at all, damn.]
featheradrift: (smirk)

[personal profile] featheradrift 2024-03-26 03:26 am (UTC)(link)
[ The drop tugs the Wanderer down, but he adjusts quickly, and his roundhouse kick clashes with Childe's kick. Attack unsuccessful, he jumps back to put a little space between them and reacts to the hydro blade, but it falls apart before it can even reach the drifter.

...Interesting. Very interesting. He's more than curious enough to stop his assault and find out what's going on.
]

What's the matter, big boy? Hydro not responding as well as you'd like?

[ He knows a little of Childe's background—that he fell into the Abyss as a child and survived for a few months, coming out as a battle-crazed maniac, which had ultimately landed him in the care of the Fatui. Was it the Abyss's influence interfering with the Vision? He's never seen a Vision fail to respond to someone like this before. ]
astraldownpour: (FIGHT!!!!!!!!!!!!!!!!!)

[personal profile] astraldownpour 2024-03-31 04:18 pm (UTC)(link)
[Childe is more than a little embarrassed, but the failed attack did catch the other off guard, enough for the drifter to ask him about it.]

Hell if I know. Took a vacation to figure it out, went to Fontaine, got arrested, fought the narwhal I'd spent my life looking for, and I still don't have any answers.

[He didn't, well and truly. Childe had no idea what was happening. For a bit he'd wondered if it was the Abyss. The Narwhal calling to him? The Primordial Sea? There was too much in play surrounding him for Childe to have an actual definitive answer. Furina and Neuvillette had nothing for him, either.]

Come on, don't start pitying me, now.

[Whatever the reason, he was still very capable. He still had his delusion. He could still transform. Childe stands up properly, unsure if the game was up.]

Edited 2024-03-31 16:19 (UTC)
featheradrift: (eyes closed 2)

[personal profile] featheradrift 2024-04-11 06:10 pm (UTC)(link)
[ So that's what the kid's been up to after Liyue, huh? How eventful.

But the revelation that there was something wrong with Childe causes the drifter to—it's not concern, really, but the idea of fighting him didn't seem as appealing anymore, and he shifts out of the active stance and scoffs.
]

Pity? Please. I just have no interest playing with a broken toy.

[ Sorry bro. Come back after you get that Vision problem fixed. ]
astraldownpour: (contemplative)

[personal profile] astraldownpour 2024-04-12 08:17 pm (UTC)(link)
[A... broken toy? Childe was hardly broken, he still had his delusion, he still had Foul Legacy! He was a perfectly capable Harbinger. He could even argue that some of the Harbingers that were stronger than him didn't even have visions! But the other man just. Completely disengages from him. Loses all interest in their little scuffle.

Childe huffs, and glowers at him for a moment, but accepts it. He's not going to force the guy.]

Fine by me.

[He just. Didn't know what was wrong with it. Or him, if it were his own fault. He'd never heard of this happening.

No one had.]

For the record: I'm not broken. I still have a delusion. Works just fine.
featheradrift: (grin)

[personal profile] featheradrift 2024-04-14 01:57 am (UTC)(link)
Then that unresponsive Hydro is working as intended? Has the great Harbinger of the Fatui lost his powers?

[ He laughs, a single harsh exhale as he grins mockingly at Childe. ]

There's nothing wrong with admitting you're broken.

[ It's a layered insult—not only for his failing Vision, but the dead look in the ginger's eyes, and the reason behind his recruitment into the Fatui—something inside him had clearly broke when he fell into the Abyss. ]
astraldownpour: (neutral)

[personal profile] astraldownpour 2024-04-14 03:01 am (UTC)(link)
I haven't lost anything. I don't need Celestia to tell me what I'm worth.

[Childe still didn't have any answers. He doesn't think they're on this ship, either. He'd just have to put up with it for now.

The drifter's next words have his expression changing, just for a moment, as if they were tied to some sort of memory. Eyes wide, mouth only slightly agape. As quick as it appears, it fades into a glower, and his arms cross over his chest.

Being broken. Having something wrong with him.

These weren't things Childe liked entertaining, liked thinking about. But at the edges of his mind, the word seems to echo. He wasn't going to think about it actively, but the thought was going to linger as long as it wanted to.

Yet another thing to bottle up! Childe was really good at collecting those.]

Man, what is your problem? Do you talk to everyone like this?
featheradrift: (sneer)

[personal profile] featheradrift 2024-04-22 06:25 am (UTC)(link)
[ He can tell the words have dug under Childe's skin, with the way the Harbinger snaps back at him in irritation. It only further serves to amuse the drifter, evident by the way the expression on his face grows even more infuriatingly smug, if that's even possible. ]

Does it bother you that much? Do the words of a mere wanderer bother an all-powerful Harbinger of the Fatui? I thought you were a big boy.

[ This is truly the nastiest the drifter has been in a long while, but he can't bring himself to stop poking at the man. It's just too easy, that's why. No other reason why he enjoys picking on the ginger so much. ]
astraldownpour: (neutral)

[personal profile] astraldownpour 2024-05-12 12:04 am (UTC)(link)
Not having my mastery over hydro bugs me, too. No need to rub it in.

[Dig under his skin they did, and Childe clenches his fists. The thought of being broken hovers over him like a spectre. The short little bastard in front of him was getting off on this, wasn't he? He just loved to ram at other people's buttons.

Childe had loads of patience for kids that acted this way, as it was rarely their fault, but not full grown adults. This was a choice the wanderer was making, and he was enjoying it.

The fatuus rolls his eyes, raising both of his hands, palms out. Whatever. He was done with this now.]

You don't wanna play anymore, that's fine by me. You'd rather a fair fight, and I get it.
featheradrift: (buh-bye)

[personal profile] featheradrift 2024-05-12 11:13 pm (UTC)(link)
[ Looks like Childe's done dealing with him. That suits just fine as well. He's already wasted more than enough time playing with the Harbinger instead of scouting the place like he ought to be. ]

How understanding of the great Harbinger. Maybe next time we'll see if you're really as powerful as they make you out to be.

[ He turns and begins to walk away. Slowly, oddly enough, instead of engaging his Anemo powers and flying away. It's almost as if he's inviting Childe to follow. They were two individuals stuck on an unknown ruined ship without any other presence in sight. Maybe even the drifter knew the value of sticking on groups. ]
astraldownpour: (contemplative)

[personal profile] astraldownpour 2024-05-14 03:15 am (UTC)(link)
[Childe does notice that the drifter was not just. Flying off and speeding away, choosing instead to walk. His own frustration with the guy aside... There wasn't like there was anyone else around Childe could choose to spend time with.

It.... Seemed to be a silent invitation to follow. One that Childe decides to take the Wanderer up on, following him. He'd quicken his pace some, until they were side by side. Sick of the guy's attitude, sure, but it was better to stick together until they knew what they were dealing with, here.

Childe speaks, after a few silent moments, mulling things over. Maybe they could just. Talk normally, like adults, about things that weren't quite so directly about either of them.]

So... You can fly, yeah? Any ideas as to what the hell is up with this place?
featheradrift: (hat down 2)

[personal profile] featheradrift 2024-05-14 07:45 am (UTC)(link)
[ He doesn't react to the Harbinger catching up with him and choosing to walk by his side. He doesn't even grace the man with a look of acknowledgement, gazing ahead into the darkness instead.

The silence isn't an awkward one, however. It simply exists in the space between them, the secret of the drifter's true thoughts hidden within. And when Childe chooses to break it with his inquiries, the Wanderer doesn't react. He stays silent for a moment, two moments, long enough for the Harbinger to think he didn't ever intend on responding.

And then, he does.
]

It's a mess of plants and water. There are no signs of life, as far as I can tell.
astraldownpour: (thinking)

[personal profile] astraldownpour 2024-05-16 04:45 pm (UTC)(link)
[A long moment of silence lingers both over and between them. They were both caught up in their own thoughts, but Childe's ear is trained towards the Wanderer after he asks his question, hoping that he'd get... A response? Acknowledgement?

The Harbinger's not sure what he wants, and realizes, when the other finally speaks, that he'd been holding his breath.]

Sounds about right. You uh. Meet anyone else?
featheradrift: (hmmmmm)

[personal profile] featheradrift 2024-05-20 07:22 am (UTC)(link)
What do you think, hm? Think I'd bother with you if there were more pleasant people around?

[ Aka no, he hasn't met anyone else but Childe. ]

(no subject)

[personal profile] astraldownpour - 2024-05-24 18:04 (UTC) - Expand