pluviosamods: (Default)
Pluviosa Mods ([personal profile] pluviosamods) wrote in [community profile] pluviooc2024-01-23 10:00 am
Entry tags:

Test Drive 01

TEST DRIVE

Hello, and welcome to the first Pluviosa Test Drive!

Rather than a series of prompts that are set after arrival to the game, this Test Drive is instead more of a soft open for the game. That is to say, not only are Test Drive threads game canon, but the Test Drive should be regarded as the "start" of the game chronologically and contains arrival-related events and information.

Or lack of information, as the case in fact is, because there is no greeting party waiting to reassure characters that everything is fine back in their worlds and that they'll get to go home again. (On the flip side, there's no one telling them that their worlds have been destroyed, either.) There is only the ship, the things inside it, the raging storm outside, and what characters can figure out for themselves.

It is advised that potential players familiarize themselves with the Premise page, the Rules/Session Zero page, and at least the first few paragraphs of the Setting page. As Pluviosa is a horror game, we especially encourage players to be aware of the content warnings that will be major themes of the game.

ARRIVAL

(cw: minor blood, visions, storm weather)

The first thing you become aware of is the sound of dripping. Your mind is fogged, as though woken from the wrong part of your sleep cycle. In your daze, you're convinced that the sound of dripping is blood. Yours? Someone else's? You can't be sure. It's dripping from somewhere. It's your fault, whichever it is.

Good. One way or another, you'll be free of this nightmare -


And then, in response to the sound of a crack of thunder outside, clarity returns.

Characters come around as though disturbed from a deep sleep. Once they have shaken off the (vision? impression?) of blood, they will find that the dripping sound, at least, was real. Fortunately, it's only water - rainwater, more than likely, judging from the occasional booms of thunder and flashes of lightning overhead. One hell of a storm, quite possibly the worst characters have ever experienced, is raging outside.

Outside where? Well, outside the ship, of course.

As a general rule, characters wake up in a random room of the first level of the ship below the main decks. Theoretically, this should be a relatively safe, dry place - but with the age of the ship, its state of disrepair, and the number of plants above that have dug their roots into the deck above, leaks are plentiful. Thus, the sound of dripping water is a constant even in enclosed areas - and, of course, the outside of the ship is being pounded by rain in shimmering sheets, adding to the cacophony of noise accented by the thunder.

Even the protective bubble over the deck itself and the balconies of the rooms is having trouble working to keep the rain out - the rain isn't terrifying hurricane levels, but it is steady and water floods steadily down the stairs and over the edges of the gap down the center of the ship. The worst of the wind, too, has been kept out, but occasional gusts send ripples through the rain.

There is no power inside the ship right now and barely any light besides the flash of lightning - although characters may arrive while it is nominally day, the clouds stretching from horizon to horizon have blocked out the sun almost completely. The motion of the ship is also far worse than usual due to the storm winds - it's easy to believe that you are in fact at sea, unless you manage to get close enough to the exterior windows or balconies to be able to see the ship's legs in motion through the cascade of water that runs down the exterior.


SEEING IS BELIEVING

(cw: hallucinations, thinking things that are real are hallucinations)

In the dark, you have to rely on your other senses - hearing, sound, smell. Smell is giving you the best information to start out with - rain, of course, but also mildew, plants, and old metal. (Is that a whiff of blood at the bottom? No, it's because of that bad dream you had messing with your head.)

No one comes to greet you. No one comes to find you. Instinctively, you know - no one is coming. You'll have to save yourself.


Characters will be fully convinced that they are alone until they actually run into another character. Even things that seem like they should be indicative of another person's presence, such as hearing voices or seeing someone shine a light down a hallway - your character will be convinced that that is just a hallucination until they can definitely lay eyes on another person, hear their voice clearly (ie: not half-drowned-out by the rain) or otherwise be certain of their presence.

That isn't to say that hallucinations aren't occurring. All characters, but especially those who are alone, will periodically hear murmuring voices, smell blood, smoke, and other scents reminiscent of destruction, and see what appear to be the flashes of flashlights, flickering lightbulbs, and the shadows of people walking around. These hallucinations fade in and out in intensity, but they always clear up for at least a little while when a character notices the sound of thunder. Given that the thunder is very frequent during the storm (every few minutes), most hallucinations won't last for long.

For most characters, the voices will be unintelligible murmurs. However, if your character has experienced an event of mass destruction at some point in their life (apocalypse or near-apocalypse, destruction of a city, volcano eruption, being the only survivor of a town that was slaughtered, etc), or has a connection to the dead, they will be able to pick out that the voices of the hallucinations are talking about either attempting to rescue people from something similar (eg: a distant voice shouting "there's someone still alive over here!") or, alternately, talking about how everything is lost, everyone is doomed now, etc. They may hear one type of voice or both at different times, at player discretion.


TO RUN ITS COURSE

(cw: dead loved ones, hallucinations/delusions, violence, potential death. THIS PROMPT CONTAINS PVP OPTIONS.)

You're not supposed to be alone. There was someone with you, only a few hours or years or minutes or lifetimes ago. You weren't always alone, and you have to find them.

You'll find them. You do. But not in any kind of condition to keep you company. This lump of flesh is empty now. The plants are already growing over it, reclaiming it. There's blood in the soil, and there's the sound of someone else coming up behind you.

Someone is coming. You'll have to save yourself.


There are various heaps of organic debris that characters can stumble across when wandering around in the dark - piled up leaves, rotted plants, heaps of ferns, moss, and so on. Even solid wood, sometimes - the trunks of small, twisted trees that took root where they might and have grown out from balconies to the exterior or inwards down the jungled crevasse between the two halves of the ship. In the low light, it's easy to literally stumble across them, or mistake them for something else in the brief light of a flash of lightning.

It's the mistaking them for something else that could be a problem. Characters may find themselves absolutely convinced that these heaps of leaves are the body of a loved one - especially if they were wandering around looking for someone in particular. They may or may not accurately perceive leaf cover on the outside of the "body," but unless they dig their hands in enough to be sure of the heap's contents - but who would want to go digging their hands into the body of someone they love? - or they see the shape in clear lighting (which would have to be provided by another character), it will be near impossible to convince them that the pile is just that, and not a corpse.

But that's not the really dangerous part. The dangerous part of all this is that if someone unexpected approaches while the character is in the same room as the 'body,' they may become convinced that the new arrival is responsible for their loved one's death. It doesn't matter how illogical it is on the surface - fear, or rage, or whatever it is that might fuel them will turn on the stranger. And whatever it is that convinces them of this has also turned their fight-or-flight reflex solidly to fight, whether it's for revenge or the last chance at survival for a cornered rat.

Characters so affected will fight until one of the following occurs: If they are led out of sight of the 'body,' they return to their senses (given that they may be inclined to chase the 'perpetrator,' this may be the best non-violent way to resolve the issue). If they are convinced that the 'body' is fake (through physical contact or clear lighting as above), they also return to their senses. And finally, if they kill the 'perpetrator' or are themselves killed or knocked unconscious, the effect ends. In all of these cases, it ends with the sharpness of a rubber band snapped against the skin, and the character is fully aware of their altered mental state and what occurred as a result.

If your character dies as a result of this prompt (and you want that thread to be game canon), please give the mods a heads-up if/when you are accepted into the game. Although this will not count as an 'official' death and will not consume a character's "freebie" revival, there may still be consequences for your character's death.

CONTENTS WORMING

(cw: worms. many worms. not parasitic. just worms.)

It's easy to take a wrong step in the dark. Of course, tripping and falling isn't the worst thing that can happen.

This isn't the worst thing that could happen, either. That doesn't make it any better in the moment - the split-second when the ground erupts and a writhing mass of something slimy doesn't so much crawl out as jump out - but maybe it will make it better later.


You know how worms come writhing up out of the ground during a rainstorm, when the soil is absolutely saturated?

Well, that's true of the soil on the ship as well, except the worms here aren't just common earthworms anymore. They've learned to climb, the slime that they use to wriggle through the soil modified such that they can cause it to turn sticky and squelch their way up walls, ceilings - and anyone they happen to come across. If you step in the wrong place, an entire cluster of them will respond, by clinging to your clothes and body, squirming upwards in a desperate bid to escape the wet soil and the continuous rivulets of water caused by the storm.

Or perhaps you sat down to rest somewhere and felt them creeping - or didn't, until there was suddenly something wet and cold on your bare skin. Or maybe you encountered the worms not through their climbing, but afterwards, when they drop off the ceiling and fall down on your head as the enzyme that renders their slime sticky wears out. However it happens... worms.

Fortunately, they're harmless - aside from being a bit larger than the earthworms a character is likely to be familiar with, and their strange ability to become sticky, these are largely indistinguishable from normal earthworms. Unfortunately, it's hard to tell that in the dark and the wet - this is their native environment, not yours, and anyone would panic at the sensation of worms trying to crawl up them or into dry places in their clothes.

There is an easy solution to this: Because the worms are fleeing the rain in the soil, they won't climb up anything that's just as wet as the dirt they left behind. All a character has to do to become worm-free is get thoroughly soaked, such as by stepping out into the reduced-but-still-pouring rain on a balcony or deck protected by the ship's bubbles. Unfortunately.... Well, then they're wet. And there doesn't seem to be anywhere to dry off any time soon...

FAQ
For information on the general shape and state of the ship, please see the setting page. Please note that mods will not be running investigations during the test drive period.

Q: Do our characters still have their powers/items?

Generally speaking, yes. Characters have their powers intact (with certain exceptions, largely for potential-gamebreak reasons) and whatever items they were carrying at their canonpoints. Please see the FAQ for more details.

Q: My character is dead and/or dying at their canonpoint!

Well... Now they aren't. Specifically, dead characters come back as their most recent 'healthy' state of being (unless they're a type of character that is playable while dead, such as a vampire or a Bleach shinigami, in which case they continue as normal for them); they also arrive already soaked through by the rain, regardless of the location they wake up. Characters who are mortally injured find that their wounds have healed; in place of whatever blood was soaking through their clothes/dripping from their bodies/in their mouth from a Cough of Death, they instead find pure water.

Q: Can my character(s) explore the ship?

Your characters are welcome to explore as much as they're willing and capable of doing in the wet and the rain! However, getting between floors is a challenge in the current weather - with the power off, the elevators do not work, and the stairs are consistently flooded by a cascade of rainwater. However, mods will not be running any official, guided explorations until after game opening.

Q: Is there anywhere dry to rest?

Nowhere is completely dry, but the aft portion of the ship is significantly drier than the middle and fore. The reason for this is that there is a series of partial decks (the residential decks) over roughly the last third of the ship. The rain is fully blocked by the roof overhead, in theory, but in practice the wind and the flooding leave this space only sort of dry. It's possible to find your way here on your own and find some place to sleep that doesn't blow mold spores into your face when you sit down, but it's also darker here, since the lightning's light is also blocked out by the roof.

Q: BATHROOMS?

Unfortunately, the lack of water in the pipes means that the toilets (which can be found relatively intact in most suites, though many are full of standing water) are also not running. Characters get to deal with this issue as they see fit, whether that's using the dilapidated toilets or using a more fertilizer-like strategy.

Q: Is there anything from the game's main info pages that doesn't apply to this Test Drive?

Given that the power is currently off, the Ship (as in the entity) cannot be interacted with on the Test Drive (and characters have no reason to think it's there). Anything else that would require power, such as the elevators or water from the faucets, also does not work.

Q: How long does the storm last?

ICly, it begins to lighten up on the evening of the second day after the first characters wake up, though it is still raining steadily with occasional thunder throughout that night. (Characters will continue to trickle in throughout the duration of the storm, though most arrive before the end of the first day.) The characters will be able to see the sun starting on the third morning - which is also planned to be the game's formal opening, so we won't say more until then!

Q: Do our characters receive anything upon arrival?

Not a thing! Nor do they encounter any kind of informational NPC or anything that gives them a solid idea what's going on. The only exception to this is that all characters experience the dripping-blood related vision/dream/impression detailed in the first prompt of the Test Drive. Additionally, characters who have a unique tie to their world (such as Aerith's connection to the Lifestream in FFVII) will be aware that they're not in their own world anymore.

Q: What are our characters eating?

Since the power hasn't come on yet... Whatever they're adventurous and/or knowledgeable enough to find that doesn't kill them! This can include edible plants and limited amounts of things brought from home (please don't have your character bring 99 casseroles even if your game's inventory system allows it), but mods are not tracking this specifically. Most characters will be expected to be hungry and unhappy but not literally starving come game open. At least there's plenty of water.

Q: I have some specific question I need to ask about my specific character on the test drive!

Please post your question in response to the header comment QUESTIONS below!


alzarian: (Scared)

Adric | Doctor Who (Classic)

[personal profile] alzarian 2024-02-12 06:49 pm (UTC)(link)
arrival
Adric has had a difficult time getting it to make sense. First he thought: The blood must be his. No one else was on the freighter. But thunder cracks, and he's unharmed. A hallucination? A dream?

The problem is, even as he starts taking in his surroundings, getting his bearings, he just can't explain how he ended up here.

Is he still in the freighter? He must be, right? Except everything is moving, shifting. And even they had crashed in a jungle, and Adric had somehow managed to survive (which is improbable at best), how could the plants have grown inside it like this?

"Hello?"

There must be someone here. His voice would echo, if it weren't for the plants everywhere, not to mention the storm, drowning everything out. Literally, from the looks of it... Still, he's not easily deterred.

"Anyone?"

He tries not to lose heart at how small his voice sounds...


seeing is believing
There's no such thing as an afterlife in Alzarian culture. Philosophically, you could maybe argue for the cyclical nature of things. As a scientist, he knows matter will disperse and reform. But consciousness? Adric has no reason to believe in anything like that.

Well, until now. He keeps seeing things.

It's not like the concept of ghosts is unknown to him. That's what it feels like. Further proved by the fact that every time he tries to investigate, it fades away. If it was merely someone out of phase, like Biroc, caught in a different timeline... Or an echo through the timestream... He should be able to see it closer, right?

The first time, he hears someone trying to rescue someone, that someone's caught under the rubble. Of course he rushes to help. Then it's gone. And it happens again, and again.

Maybe he's just gone crazy. Or something is messing with his mind. If only he could find someone. But no, whatever it is, it's not real.

Yet that doesn't stop him from going towards it, every time he sees or hears something. Maybe this time, he'll learn something...


to run its course
Adric knows it's a long shot. He has no idea where he is or how he got here, and can find no logical explanation. Which means it's doubtful the Doctor would be able to either. They all probably think he's dead from the crash.

But they haven't abandoned him yet. They've always come back for him. The Doctor, Nyssa, even Tegan. She was so upset when he was forced to stay behind. He'd promised her they'd see each other soon...

He's not about to stop searching. The TARDIS can go anywhere. There's always a chance.

So he's fighting his way through the ship, trying to find any hint of his friends. Once upon a time, he was quite adept as navigating through jungle and marsh, but it's so dark. He doesn't see the root crossing his path - but at least the landing is soft, and he can't get any more dirty and soaked through at this point.

The flash of lightning almost gives him a heart attack. Not the light, nor the thunder, but because of the body in front of him.

"Doctor?!"

Adric scrambles forward towards the body of his friend, once again lost to the darkness. Lifeless eyes staring up at the ceiling, body just as covered in dirt and leaves and wetness as Adric is.

Before he can look closer, he freezes. There's someone behind him.
featheradrift: (looking)

To run its course

[personal profile] featheradrift 2024-02-14 01:19 pm (UTC)(link)
That someone is a young man with a wide-brimmed hat, hovering in the air as he comes to a stop behind Adric. Even if he makes little noise from his movement in the air, the bright glow of the lines on his outfit are a dead giveaway to his presence.

The Wanderer has been keeping an eye out for people during his scouting of the ship. It is a vast space, and the passengers sparse. While he personally cared little for the others on the ship, it was in everyone's best interest to find and gather as many people as he could. The more brains they had to ponder the matter of their kidnapping, the better.

Which brings them to this particular scenario. There is a man crouched down, back facing him. He can't tell what the man is doing, or if he's unwell or injured.

"Hey," the drifter calls out as he settles back onto the floor and glow of his outfit fades away. "What are you doing?"
alzarian: (Angry)

[personal profile] alzarian 2024-02-14 01:28 pm (UTC)(link)
To any onlooker, the question probably sound curious and neutral. To Adric, it sounds like a demand, like a Decider who's caught him stealing or something. There's no one else here. Someone killed the Doctor. Who else but this person.

Adric's not a fighter, but he's scrappy. He has no qualms about launching himself at an enemy, if that's what it takes.

Without getting up, he simply spins around on the spot and leaps at the person's legs, like a suicidal frog, crashing into them with the aim of toppling them over.
featheradrift: (smirk)

[personal profile] featheradrift 2024-02-15 11:04 am (UTC)(link)
This man is hardly a fighter, which means it's easy for the Wanderer, who has been tempered by centuries of battle experience, to sidestep the sudden attack like it's nothing, and respond by attempting to plant his foot solidly onto the man's back to press him into the floor.

"I go out of my way to check on you in concern, and this is how to you choose to respond? Don't you think you're being quite rude to me?"

He doesn't sound all that offended though, just merely amused.
alzarian: (Scared)

[personal profile] alzarian 2024-02-16 01:27 am (UTC)(link)
It's laughably easy to simply step right on top of Adric, given the way his attack ended with him face-planting into the dirt. He feels like he sinks at inch into the muddy floor of leaves and moss, with the weight put on him.

"Let me go!! Get off me!" Adric's yelling probably shows being rude is the least of his worries. He's flailing like a tiny crab that's been pinned down with a finger against its shell. It's not really getting him anywhere, and he's both pissed and terrified.
featheradrift: (grin)

[personal profile] featheradrift 2024-02-16 01:45 am (UTC)(link)
Poor guy. He's going to be stuck like that for a while, unless he goes to Neuvillette and begs for a rinse to get the mud off him. Maybe the Wanderer will suggest he do just that after this altercation, assuming he doesn't join the growing list of people who dislike the drifter on this ship.

The flailing is laughably pathetic. He's barely applying any pressure with the foot holding the man down. He's just an ordinary man, it seems. Not like most of the others he's encountered that all seem to have some semblance of power or combat experience. Well, that was evidence disproving the hypothesis that their kidnapper was selecting for fighters.

"Why should I do that? If I let go, will you attack me again? What self-respecting person would let a threat to themselves run free?"
Edited 2024-02-16 01:46 (UTC)
alzarian: (Angry)

[personal profile] alzarian 2024-02-16 02:05 am (UTC)(link)
Considering Adric a threat is probably an undeserved compliment. But he's got plenty of spirit, at least. While the flailing is lessening a little bit, he's definitely not giving up, trying to push himself up or twist the leg off him or something.

"You killed the Doctor!" is all the response he can think of giving. In fact it's sort of the only thing on his mind. So yes, he will absolutely attack again, given the chance.

(no subject)

[personal profile] featheradrift - 2024-02-16 02:15 (UTC) - Expand

(mild choking and panicking)

[personal profile] alzarian - 2024-02-16 02:45 (UTC) - Expand

(no subject)

[personal profile] featheradrift - 2024-02-18 10:28 (UTC) - Expand
airplaneskyward: (Default)

arrival

[personal profile] airplaneskyward 2024-02-14 01:27 pm (UTC)(link)
Shang Qinghua is wandering the ship again, when he hears a clear voice calling out, and one more mundane than the murmurs. Following it leads him to a young man with dark hair who looks bewildered. Another new arrival, he guesses?

“Hello, I’m anyone. Did you just wake up here?” The guy looks pretty forlorn. Shang Qinghua imagines he probably did too when he woke up and found himself alone. “I don’t know where we are either, other than that it’s some kind of cruise ship with legs. No one I’ve met knows how we got here, or why. And we seem to mostly all be from different worlds.”
alzarian: (Surprised)

[personal profile] alzarian 2024-02-14 01:40 pm (UTC)(link)
Adric sighs with relief at actually finding someone - or rather 'anyone'. That's a step forward at least. And not someone who seems immediately intent on murder him, which is a bonus.

He nods at the question, though 'just' is relative. He doesn't even have time to start asking questions before a bunch of them are answered immediately, which is definitely a first. He's never been on a cruise ship before, but he's familiar with the concept. Legs, however, seems counterintuitive to a ship, no matter if it's sailing the oceans or the skies.

"...Well, you can add me to the list of people who don't know," he answers. He assumes worlds means planets in this context. "Yet at least," he adds optimistically. "Is there some sort of base or something? Somewhere we can go?"
airplaneskyward: (lowkey)

[personal profile] airplaneskyward 2024-02-14 02:00 pm (UTC)(link)
“A base! Wouldn’t that be nice. No, I haven’t even managed to find somewhere dry. And we all seem to be staying pretty… scattered around. I’m not even sure how many of us there are, honestly? Like, I’ve met…” Shang Qinghua pauses to actually count on his fingers. Casper god-son, Literally Mario, Wet Justice, Glowy Flying Guy, Ouji Archon, and now this guy. “Like, six people including you? But there could be way more, this ship is huge and also extremely dark and the storm and the, uh, weird hallucinations are loud.”
alzarian: (Worried)

[personal profile] alzarian 2024-02-14 02:18 pm (UTC)(link)
No base. Nowhere dry. Everyone's scattered about. And from the way he's presenting this, it sounds pretty recent. Well, at least Adric's not the only one dropping in here like this. For a moment he just processes this. That sounds like as many answers as he's going to get about this place, even if the answers is mostly 'we don't know'.

"Well, I'm Adric," he says, feeling suddenly more confident, somehow. He's dealt with worse, right? And right now, the relief of not being alone is stronger than all the bad stuff. "Do you know if there's anything dangerous around?"

If they don't have somewhere safe, they really need to know what to watch out for. The cold and wet is unpleasant, but Adric's hardy.
airplaneskyward: (Default)

[personal profile] airplaneskyward 2024-02-14 02:24 pm (UTC)(link)
“I’m Shang Qinghua,” he offers in return. “Nothing seems to be dangerous so far? The only living non-plant thing native to the setting seems to be the earthworms, which are sticky and horrible but apparently not poisonous or aggressive. The worst danger might be, well, us, if anyone decides to be disagreeable.” He is looking at you, Glowy Flying Guy. No one asked you to act like a teenage demon with something to prove!
alzarian: (Worried)

[personal profile] alzarian 2024-02-14 02:31 pm (UTC)(link)
"Earthworms? What do they look like?" Adric asks curiously. He knows what worms are, and he assumes they're native to Earth, from the name. But he's learned that what he considers normal size and appearance for things doesn't always match up with the places he visits.

(no subject)

[personal profile] airplaneskyward - 2024-02-14 14:36 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-14 14:42 (UTC) - Expand

(no subject)

[personal profile] airplaneskyward - 2024-02-14 19:26 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-16 00:40 (UTC) - Expand

(no subject)

[personal profile] airplaneskyward - 2024-02-17 15:54 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-17 16:10 (UTC) - Expand

(no subject)

[personal profile] airplaneskyward - 2024-02-19 15:53 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-19 16:14 (UTC) - Expand

(no subject)

[personal profile] airplaneskyward - 2024-02-19 16:46 (UTC) - Expand
fauxcalors: (Default)

arrival

[personal profile] fauxcalors 2024-02-14 01:28 pm (UTC)(link)
An undefinable amount of time has passed aboard this boat, and yet even with the areas open to exploration so limited in number, Furina has not stopped stumbling upon new people.

"Hello!" she calls out, loud enough to be heard over the wind and the rain--centuries of performing on the stage and one quite learns how to project their voice. "Are you well, sir?"
alzarian: (Surprised)

[personal profile] alzarian 2024-02-14 01:49 pm (UTC)(link)
That can't be his imagination. The voice is clearer than anything he's heard so far. Adric immediately heads in the direction of it, relieved to find someone - he hopes.

"Well, I'm alive?" he calls back. 'Well' would definitely be an overstatement. He's doing pretty awful, but he's unhurt. He's having to fight his way through thickets just to get anywhere right now. "Where are you?"
fauxcalors: (confident)

[personal profile] fauxcalors 2024-02-14 01:56 pm (UTC)(link)
"Through here, monsieur--ah. There you are," Furina says, stepping over large vines and seeing a man grow clearer in the distance. Visibility is simply not the greatest, aboard this monstrous ship.

He seems rather panicked, Furina thinks with a frown--though she supposes she really has no leg to stand on in that regard, given her own reaction when first finding herself here. "Are you well? Uninjured?"
alzarian: (Worried)

[personal profile] alzarian 2024-02-14 02:07 pm (UTC)(link)
What does 'monsieur' mean?? Adric doesn't even know where France is.

"I'm uninjured," he confirms. He assumes the same is true for her, or she wouldn't be asking. "Wet and confused and a bit annoyed, but none of that will kill me," he adds. He feels a bit less stressed now, having found someone else, so he's not going to mention how worried he was a moment ago.
fauxcalors: (Default)

[personal profile] fauxcalors 2024-02-14 02:13 pm (UTC)(link)
Funnily enough, Furina doesn't know what France is either "That is good," Furina says, deeply relieved--to her knowledge, they have as of yet found no medical supplies aboard (though she imagines that, if there ever were any, they have long lost the good fight to the damp), and she doesn't know that any among their number are healers; not of those she has personally encountered, at least. She thinks. Given that the rain pours without cease...keeping a wound dry and clean would be very difficult to do. "Alas, there is little to be done about the wet. There are some places scattered about that are more sheltered...but I have yet to find somewhere truly dry. Beyond that, though, the only real danger we have faced here thus far are the hallucinations."

She doesn't claim that they will remain the only danger. She is not that foolish, and hopes that this man, too, has at least that much sense.

"But forgive me, monsieur, for erring on due courtesy. I am Furina de Fontaine; may I have the pleasure of your name?"
alzarian: (Awkward)

[personal profile] alzarian 2024-02-14 02:25 pm (UTC)(link)
Hallucinations? Great. He's seen things, but so far they haven't turned out to be dangerous. Apparently that's something he'll have to watch out for.

Now they're met up properly and she introduces herself, Adric looks her over. Very fancy-looking, and ridiculous hair. She definitely doesn't seem dressed for this place. Pretty, though, and very polite.

"Oh, I'm Adric," he answers. After a moment he offers his hand to match her politeness. It's not his strong suit.

(no subject)

[personal profile] fauxcalors - 2024-02-14 14:39 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-14 15:10 (UTC) - Expand

(no subject)

[personal profile] fauxcalors - 2024-02-14 15:16 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-14 15:28 (UTC) - Expand

(no subject)

[personal profile] fauxcalors - 2024-02-15 03:20 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-16 01:09 (UTC) - Expand
mamamias: Mario just noticed something. (!)

run its course

[personal profile] mamamias 2024-02-14 07:03 pm (UTC)(link)
Mario's still focused on exploring, but when he hears the sound of someone tripping, he stops and turns to head that direction. He opens his mouth to ask if this person is okay, but then he hears the anguished gasp of-- ah. Someone else is falling prey to that stupid, stupid illusion.

Mario still, no matter what, refuses to let someone believe that their loved one is dead, not when he knows the truth. This time. he's learned a thing or two from his encounter with Mint, so he goes in prepared.

Preparedness meaning: he starts with a small ball of fire in one hand, clutching it to his chest so that it really looks like he's using it for light and not prepared to attack. It illuminates his face, and will cast everything around him in a red glow - but he's not close enough to the person or the "corpse" for it to shed much light, he knows. He'll have to get closer.

The other hand outstretched in, hopefully, a gesture of peace, Mario calls: "Hey, it's alright, I'm-a not gonna hurt you."

It can't hurt to be over-cautious, right?
alzarian: (Angry)

OH NO I DON'T WANNA FIGHT MARIO (but im gonna)

[personal profile] alzarian 2024-02-14 07:19 pm (UTC)(link)
Adric's not a good fighter. He's short and skinny and not particularly strong. Usually he just throws himself at a person and hopes for the best, kicking and flailing wildly (with varying success).

He turns around at the voice, realizing the man's too far away for any sort of surprise attack. And worse than that, he's got fire. What he's saying is obviously a lie, a ruse to lure Adric closer. If Adric's gonna survive this, he has to use every advantage he can.

He holds up a hand in return, mirroring the gesture - with his other hand, supposedly supporting him where he's crouched on the ground, he digs his fingers into the mulch. Then, when it seems like no one's going to attack, he grabs a handful of the dirt and flings it at the guy's face, immediately darting off to the side into a bush.
mamamias: Mario inching away. (oh uh. pardon.)

HE'S JUST TRYING TO HELP!!! and yet

[personal profile] mamamias 2024-02-14 08:18 pm (UTC)(link)
Mario does not dodge the dirt, and takes a moment to go blegh! ptoo! to get it out of his mouth. This is the farthest from threatening he could possibly look, other than the fire. But he needs the fire to SEE.

The person hides behind a bush - fair enough. It's a good thing Mario isn't worried about approaching them. He moves closer to the "corpse", wanting to shed light on it, fire lifted away from his chest to better cast light.

"Whoever you think died - they didn't. I promise."

(Does he make it to the "Doctor" before Adric intercepts? Adric decides!)
alzarian: (Angry)

[personal profile] alzarian 2024-02-16 12:49 am (UTC)(link)
It's entirely possible Mario does reach, though the problem is that Adric's not really looking. He's not really listening either, or rather he's disinclined to believe anything he's saying.

There's rustling from the bush, and it doesn't take more than a few seconds before Adric reappears - this time with a chunky stick. Which he swings directly at Mario's head.
mamamias: Mario reacting with surprise and worry. (mama MIA)

you know what. this is the funnier option.

[personal profile] mamamias 2024-02-16 07:31 am (UTC)(link)
Oh, crap!! Mario's distracted enough it connects! He's thrown against the wall of the ship, where he bounces comically off it before hitting the ground. The fire in his hand releases as a fireball, but that plops uselessly into a puddle and immediately fizzles out.

"Ouchie ouch..." Mario grumbles, rubbing the back of his head. "Watch where you're swinging that thing!"
alzarian: (pic#17017268)

apparently i wrote this only in my head 3 days ago oops

[personal profile] alzarian 2024-02-19 04:21 pm (UTC)(link)
If Adric had been stronger, that hit might've knocked him out. Later on, Adric will be glad he's not stronger.

For now, however, he just drops the stick and scurries towards him to climb Mario's back. All he really knows is that he NEEDS to fight this guy, and sheer force probably isn't gonna cut it. If he can get his arm around the guy's neck, maybe he can choke him out...

IT HAPPENS

[personal profile] mamamias - 2024-02-19 19:01 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-19 19:34 (UTC) - Expand

(no subject)

[personal profile] mamamias - 2024-02-19 20:14 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-19 20:36 (UTC) - Expand

(no subject)

[personal profile] mamamias - 2024-02-22 07:33 (UTC) - Expand

(no subject)

[personal profile] alzarian - 2024-02-22 19:51 (UTC) - Expand

(no subject)

[personal profile] mamamias - 2024-02-22 20:18 (UTC) - Expand