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Pluviosa Mods ([personal profile] pluviosamods) wrote in [community profile] pluviooc2024-01-23 10:00 am
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Test Drive 01

TEST DRIVE

Hello, and welcome to the first Pluviosa Test Drive!

Rather than a series of prompts that are set after arrival to the game, this Test Drive is instead more of a soft open for the game. That is to say, not only are Test Drive threads game canon, but the Test Drive should be regarded as the "start" of the game chronologically and contains arrival-related events and information.

Or lack of information, as the case in fact is, because there is no greeting party waiting to reassure characters that everything is fine back in their worlds and that they'll get to go home again. (On the flip side, there's no one telling them that their worlds have been destroyed, either.) There is only the ship, the things inside it, the raging storm outside, and what characters can figure out for themselves.

It is advised that potential players familiarize themselves with the Premise page, the Rules/Session Zero page, and at least the first few paragraphs of the Setting page. As Pluviosa is a horror game, we especially encourage players to be aware of the content warnings that will be major themes of the game.

ARRIVAL

(cw: minor blood, visions, storm weather)

The first thing you become aware of is the sound of dripping. Your mind is fogged, as though woken from the wrong part of your sleep cycle. In your daze, you're convinced that the sound of dripping is blood. Yours? Someone else's? You can't be sure. It's dripping from somewhere. It's your fault, whichever it is.

Good. One way or another, you'll be free of this nightmare -


And then, in response to the sound of a crack of thunder outside, clarity returns.

Characters come around as though disturbed from a deep sleep. Once they have shaken off the (vision? impression?) of blood, they will find that the dripping sound, at least, was real. Fortunately, it's only water - rainwater, more than likely, judging from the occasional booms of thunder and flashes of lightning overhead. One hell of a storm, quite possibly the worst characters have ever experienced, is raging outside.

Outside where? Well, outside the ship, of course.

As a general rule, characters wake up in a random room of the first level of the ship below the main decks. Theoretically, this should be a relatively safe, dry place - but with the age of the ship, its state of disrepair, and the number of plants above that have dug their roots into the deck above, leaks are plentiful. Thus, the sound of dripping water is a constant even in enclosed areas - and, of course, the outside of the ship is being pounded by rain in shimmering sheets, adding to the cacophony of noise accented by the thunder.

Even the protective bubble over the deck itself and the balconies of the rooms is having trouble working to keep the rain out - the rain isn't terrifying hurricane levels, but it is steady and water floods steadily down the stairs and over the edges of the gap down the center of the ship. The worst of the wind, too, has been kept out, but occasional gusts send ripples through the rain.

There is no power inside the ship right now and barely any light besides the flash of lightning - although characters may arrive while it is nominally day, the clouds stretching from horizon to horizon have blocked out the sun almost completely. The motion of the ship is also far worse than usual due to the storm winds - it's easy to believe that you are in fact at sea, unless you manage to get close enough to the exterior windows or balconies to be able to see the ship's legs in motion through the cascade of water that runs down the exterior.


SEEING IS BELIEVING

(cw: hallucinations, thinking things that are real are hallucinations)

In the dark, you have to rely on your other senses - hearing, sound, smell. Smell is giving you the best information to start out with - rain, of course, but also mildew, plants, and old metal. (Is that a whiff of blood at the bottom? No, it's because of that bad dream you had messing with your head.)

No one comes to greet you. No one comes to find you. Instinctively, you know - no one is coming. You'll have to save yourself.


Characters will be fully convinced that they are alone until they actually run into another character. Even things that seem like they should be indicative of another person's presence, such as hearing voices or seeing someone shine a light down a hallway - your character will be convinced that that is just a hallucination until they can definitely lay eyes on another person, hear their voice clearly (ie: not half-drowned-out by the rain) or otherwise be certain of their presence.

That isn't to say that hallucinations aren't occurring. All characters, but especially those who are alone, will periodically hear murmuring voices, smell blood, smoke, and other scents reminiscent of destruction, and see what appear to be the flashes of flashlights, flickering lightbulbs, and the shadows of people walking around. These hallucinations fade in and out in intensity, but they always clear up for at least a little while when a character notices the sound of thunder. Given that the thunder is very frequent during the storm (every few minutes), most hallucinations won't last for long.

For most characters, the voices will be unintelligible murmurs. However, if your character has experienced an event of mass destruction at some point in their life (apocalypse or near-apocalypse, destruction of a city, volcano eruption, being the only survivor of a town that was slaughtered, etc), or has a connection to the dead, they will be able to pick out that the voices of the hallucinations are talking about either attempting to rescue people from something similar (eg: a distant voice shouting "there's someone still alive over here!") or, alternately, talking about how everything is lost, everyone is doomed now, etc. They may hear one type of voice or both at different times, at player discretion.


TO RUN ITS COURSE

(cw: dead loved ones, hallucinations/delusions, violence, potential death. THIS PROMPT CONTAINS PVP OPTIONS.)

You're not supposed to be alone. There was someone with you, only a few hours or years or minutes or lifetimes ago. You weren't always alone, and you have to find them.

You'll find them. You do. But not in any kind of condition to keep you company. This lump of flesh is empty now. The plants are already growing over it, reclaiming it. There's blood in the soil, and there's the sound of someone else coming up behind you.

Someone is coming. You'll have to save yourself.


There are various heaps of organic debris that characters can stumble across when wandering around in the dark - piled up leaves, rotted plants, heaps of ferns, moss, and so on. Even solid wood, sometimes - the trunks of small, twisted trees that took root where they might and have grown out from balconies to the exterior or inwards down the jungled crevasse between the two halves of the ship. In the low light, it's easy to literally stumble across them, or mistake them for something else in the brief light of a flash of lightning.

It's the mistaking them for something else that could be a problem. Characters may find themselves absolutely convinced that these heaps of leaves are the body of a loved one - especially if they were wandering around looking for someone in particular. They may or may not accurately perceive leaf cover on the outside of the "body," but unless they dig their hands in enough to be sure of the heap's contents - but who would want to go digging their hands into the body of someone they love? - or they see the shape in clear lighting (which would have to be provided by another character), it will be near impossible to convince them that the pile is just that, and not a corpse.

But that's not the really dangerous part. The dangerous part of all this is that if someone unexpected approaches while the character is in the same room as the 'body,' they may become convinced that the new arrival is responsible for their loved one's death. It doesn't matter how illogical it is on the surface - fear, or rage, or whatever it is that might fuel them will turn on the stranger. And whatever it is that convinces them of this has also turned their fight-or-flight reflex solidly to fight, whether it's for revenge or the last chance at survival for a cornered rat.

Characters so affected will fight until one of the following occurs: If they are led out of sight of the 'body,' they return to their senses (given that they may be inclined to chase the 'perpetrator,' this may be the best non-violent way to resolve the issue). If they are convinced that the 'body' is fake (through physical contact or clear lighting as above), they also return to their senses. And finally, if they kill the 'perpetrator' or are themselves killed or knocked unconscious, the effect ends. In all of these cases, it ends with the sharpness of a rubber band snapped against the skin, and the character is fully aware of their altered mental state and what occurred as a result.

If your character dies as a result of this prompt (and you want that thread to be game canon), please give the mods a heads-up if/when you are accepted into the game. Although this will not count as an 'official' death and will not consume a character's "freebie" revival, there may still be consequences for your character's death.

CONTENTS WORMING

(cw: worms. many worms. not parasitic. just worms.)

It's easy to take a wrong step in the dark. Of course, tripping and falling isn't the worst thing that can happen.

This isn't the worst thing that could happen, either. That doesn't make it any better in the moment - the split-second when the ground erupts and a writhing mass of something slimy doesn't so much crawl out as jump out - but maybe it will make it better later.


You know how worms come writhing up out of the ground during a rainstorm, when the soil is absolutely saturated?

Well, that's true of the soil on the ship as well, except the worms here aren't just common earthworms anymore. They've learned to climb, the slime that they use to wriggle through the soil modified such that they can cause it to turn sticky and squelch their way up walls, ceilings - and anyone they happen to come across. If you step in the wrong place, an entire cluster of them will respond, by clinging to your clothes and body, squirming upwards in a desperate bid to escape the wet soil and the continuous rivulets of water caused by the storm.

Or perhaps you sat down to rest somewhere and felt them creeping - or didn't, until there was suddenly something wet and cold on your bare skin. Or maybe you encountered the worms not through their climbing, but afterwards, when they drop off the ceiling and fall down on your head as the enzyme that renders their slime sticky wears out. However it happens... worms.

Fortunately, they're harmless - aside from being a bit larger than the earthworms a character is likely to be familiar with, and their strange ability to become sticky, these are largely indistinguishable from normal earthworms. Unfortunately, it's hard to tell that in the dark and the wet - this is their native environment, not yours, and anyone would panic at the sensation of worms trying to crawl up them or into dry places in their clothes.

There is an easy solution to this: Because the worms are fleeing the rain in the soil, they won't climb up anything that's just as wet as the dirt they left behind. All a character has to do to become worm-free is get thoroughly soaked, such as by stepping out into the reduced-but-still-pouring rain on a balcony or deck protected by the ship's bubbles. Unfortunately.... Well, then they're wet. And there doesn't seem to be anywhere to dry off any time soon...

FAQ
For information on the general shape and state of the ship, please see the setting page. Please note that mods will not be running investigations during the test drive period.

Q: Do our characters still have their powers/items?

Generally speaking, yes. Characters have their powers intact (with certain exceptions, largely for potential-gamebreak reasons) and whatever items they were carrying at their canonpoints. Please see the FAQ for more details.

Q: My character is dead and/or dying at their canonpoint!

Well... Now they aren't. Specifically, dead characters come back as their most recent 'healthy' state of being (unless they're a type of character that is playable while dead, such as a vampire or a Bleach shinigami, in which case they continue as normal for them); they also arrive already soaked through by the rain, regardless of the location they wake up. Characters who are mortally injured find that their wounds have healed; in place of whatever blood was soaking through their clothes/dripping from their bodies/in their mouth from a Cough of Death, they instead find pure water.

Q: Can my character(s) explore the ship?

Your characters are welcome to explore as much as they're willing and capable of doing in the wet and the rain! However, getting between floors is a challenge in the current weather - with the power off, the elevators do not work, and the stairs are consistently flooded by a cascade of rainwater. However, mods will not be running any official, guided explorations until after game opening.

Q: Is there anywhere dry to rest?

Nowhere is completely dry, but the aft portion of the ship is significantly drier than the middle and fore. The reason for this is that there is a series of partial decks (the residential decks) over roughly the last third of the ship. The rain is fully blocked by the roof overhead, in theory, but in practice the wind and the flooding leave this space only sort of dry. It's possible to find your way here on your own and find some place to sleep that doesn't blow mold spores into your face when you sit down, but it's also darker here, since the lightning's light is also blocked out by the roof.

Q: BATHROOMS?

Unfortunately, the lack of water in the pipes means that the toilets (which can be found relatively intact in most suites, though many are full of standing water) are also not running. Characters get to deal with this issue as they see fit, whether that's using the dilapidated toilets or using a more fertilizer-like strategy.

Q: Is there anything from the game's main info pages that doesn't apply to this Test Drive?

Given that the power is currently off, the Ship (as in the entity) cannot be interacted with on the Test Drive (and characters have no reason to think it's there). Anything else that would require power, such as the elevators or water from the faucets, also does not work.

Q: How long does the storm last?

ICly, it begins to lighten up on the evening of the second day after the first characters wake up, though it is still raining steadily with occasional thunder throughout that night. (Characters will continue to trickle in throughout the duration of the storm, though most arrive before the end of the first day.) The characters will be able to see the sun starting on the third morning - which is also planned to be the game's formal opening, so we won't say more until then!

Q: Do our characters receive anything upon arrival?

Not a thing! Nor do they encounter any kind of informational NPC or anything that gives them a solid idea what's going on. The only exception to this is that all characters experience the dripping-blood related vision/dream/impression detailed in the first prompt of the Test Drive. Additionally, characters who have a unique tie to their world (such as Aerith's connection to the Lifestream in FFVII) will be aware that they're not in their own world anymore.

Q: What are our characters eating?

Since the power hasn't come on yet... Whatever they're adventurous and/or knowledgeable enough to find that doesn't kill them! This can include edible plants and limited amounts of things brought from home (please don't have your character bring 99 casseroles even if your game's inventory system allows it), but mods are not tracking this specifically. Most characters will be expected to be hungry and unhappy but not literally starving come game open. At least there's plenty of water.

Q: I have some specific question I need to ask about my specific character on the test drive!

Please post your question in response to the header comment QUESTIONS below!


alkahests: (wιтнιn тнe deep вlυe darĸness)

[personal profile] alkahests 2024-02-14 08:11 pm (UTC)(link)
Vayne looks to the cat, who glances back at him only briefly before continuing to watch the man in front of them (robes. a spellcaster of some sort? though actually, his clothing looks somewhat like what Anna might be more familiar with...). The cat's steady gaze is unblinking, but Vayne has to visibly weigh his response before answering, carefully, "Ah... Partnered, basically. Sulpher's been with me for a long time too."

A stark difference from the man's mouth running a mile a minute. Once again, there's a lot to unpack there, but it's getting somewhat easier to sift through. Different worlds, though ... well. He's already met at least one alien, and knowing people who dabble at least a little in dimensional magic, it's not so much a stretch to think there are places beyond the relatively isolated bubble he knows. And... wait, is there something wrong with his clothes? Because some of the other students get way more creative with their uniform customization.

"If everyone's from places that different from each other," he starts, a little thoughtful, "I'm kind of surprised that most of us still look the way we do." Humanoid, that is, considering Sulpher and the raven (Bob?) were called out specifically as examples of the only two nonhumanoids.

"Anyway, um... Aside from all that. If you've only seen worms, no other fauna, and a lot of plants... Do you know if anyone recognizes or, um, knows anything about them?" Like maybe, what's not poisonous? He hasn't really been looking too closely himself, but if this is shaping up to last a while, then maybe he needs to actually do a bit more hands-on investigation of the materials available.
Edited (tweaks wording because oops they've covered that) 2024-02-14 20:57 (UTC)
airplaneskyward: (Default)

[personal profile] airplaneskyward 2024-02-15 12:32 am (UTC)(link)
"Is he like... do you get extra power from him or something, that kind of pact? Is that rude to ask? Ignore me if that's rude." The cat is staring at him. Shang Qinghua kind of feels like the cat might be smarter than him.

"Yeah, it is sort of weird? I'm completely unsure how many of us are actually human. I mean, I'm human, but I'm also an immortal cultivator, so I'm also sort of not? I don't know if anyone is like, baseline human. And most people I've met seem to have some kind of like, extra powers. But yeah! No one even has any extra eyes or limbs or anything. Or horns. I have met people way weirder looking than anyone on this boat, we seem to be sort of, regular looking? If very differently dressed." The difference between his fantasy ancient China robes versus Casper's regular t-shirt and hoodie and jeans vs this guy's whole anime-ass deal vs Wet Justice's weird suit robes, like, there is a lot going on on this ship, sartorially.

"Anyway, uh, no, I haven't recognized any of the plants and I don't know of anyone else who has either. Which is like, not ideal probably, since most people need to eat, and we don't know if anything is poisonous or, uh, any other kind of... unpleasant effects." He's still trying to avoid mentioning his paranoia of aphrodisiacs to anyone else, because they're probably all from normal worlds that weren't written to have constant excuses for papapa. But he still doesn't trust that this ship isn't going to spring something weird on him!
alkahests: (sтιll тυrn тнe cogs oғ passιng тιмe)

[personal profile] alkahests 2024-02-15 02:53 am (UTC)(link)
The cat continues staring, tail flicking casually back and forth. It may possibly be that any amount of intimidation Shang Qinghua may or may not feel is not in fact a bug, but a feature.

"...Is it really that strange for humans to have powers, normally?" The man talks like baseline human is powerless, or something... at the very least, no extra powers, whatever that means?

Regardless, he sighs at the confirmation that collectively, they pretty much know nothing. "I guess it was too much to hope. I mean, some of them look somewhat familiar just from passing by, but since everything else here is... how it is," extremely haunted. Probably illusory, "I don't really know if they're actually what they look like past surface appearances."
airplaneskyward: (sideeye)

[personal profile] airplaneskyward 2024-02-15 02:59 am (UTC)(link)
Okay, not asking more questions about the cat! The cat can go unremarked! He averts his gaze from the cat!

"Uh, yeah, default for humans is just like... no special abilities? Where I'm from most people can gain some kind of power if they get the chance to work for it through cultivation, but no one like, default starts with anything. Humans are usually just like. Regular?" How the hell is he supposed to explain the concept of not having magic powers? This dude's setting must be pretty high in magic. "Like, no magic or spiritual abilities or superpowers or anything? Just, like, a guy?"

"Yeah I am uh. Plants are not my area of expertise, I'm not really sure how to learn anything about them other than like, eating them and seeing what happens, which I am not super into the concept of trying. I don't need to eat anyway, I can perform inedia, it's fine. But I don't want the people who need to eat to starve!"
alkahests: (oн ancιenт words oғ ғadιng colors)

[personal profile] alkahests 2024-02-15 07:17 am (UTC)(link)
"Well, I mean... you kind of have to work at things to be good at them, usually?" That's ... how it works for most people, right? Most people don't start being good at things or having special abilities... "But. Um. I guess we aren't really talking about the same kind of thing here, are we?"

(Vayne, perhaps, is also not the best person to be asking about this kind of thing. For [REDACTED] reasons.)

Apropos of nothing, maybe, the cat lets out a low noise. Vayne's attention flickers back to it for a moment before his gaze returns to Shang Qinghua. "If it helps... I'm all right at foraging, I guess. Or was, anyway. Maybe when the storm isn't so bad we can take a look around."

And hopefully not run into any giant monster plants that will try to eat them, or something, or the manifested spirits of said plants, or.
airplaneskyward: (lowkey)

[personal profile] airplaneskyward 2024-02-15 05:09 pm (UTC)(link)
"Baseline human in most places I know of doesn't like, have the ability to have powers, even if they work on it? Just... mundane. Unmagical. Basic. Like, my first life, there wasn't any kind of magic or powers or anything, everyone was just, regular." This is weirdly difficult to explain.

Ignoring the cat, ignoring the cat. "I'm only good at foraging if I recognize shit, so if you're better at it, that sounds great!" He didn't write these plants, so he has no ideas.
Edited 2024-02-15 17:56 (UTC)
alkahests: (sтιll тυrn тнe cogs oғ passιng тιмe)

[personal profile] alkahests 2024-02-20 10:10 am (UTC)(link)
Seeming sufficiently appeased (for now, maybe?), the cat lifts a paw to begin washing himself.

"I know some people might have less natural talent than others at certain things, um, powers-wise, but I always kind of figured they might be good at other things..." And just not figured out what those other things might be just yet, or something? No one having anything just sounds ... Wait. "Your first life?"

Somehow, with the way the man's been talking, Vayne doesn't think the man means dying to get here, or anything like that. Immortal cultivation doesn't sound like something you, ah. Cultivate in the few hours or so anyone's been here for.
airplaneskyward: (oh hm)

[personal profile] airplaneskyward 2024-02-20 03:51 pm (UTC)(link)
Oh thank god the cat looked away. “I mean, some people are good at, like, cooking? Or writing?” Good at writing: not particularly him, he’s just good at volume! “But not anything like… supernatural?”

“I, ah, I died and was reincarnated into a different world. My first life was entirely mundane, but the world I’m from now is—a fantasy novel, with cultivation and demons and monsters and stuff.” He spilled it to Casper, but he wants to avoid telling anyone else that it was his own shitty webnovel. It’s embarrassing!